Graphic Cards GTO a tad slow?

TechHead

Forerunner
Ok, this isn't a TB type thread, so don't kill me for this.
Got the GTO up and running, 93.91 drivers. Q4 refuses to run in 1600*1200 - is it a monitor limitation? The vx2025 does only up to 1680*1050, so scaling should work, right?

Then I tried at 1280*1024. 2xAA and 8xAF. Game response is a tad laggy, no "stuttering" though.

AOE3 and NFSMW work fine at that resolution.

Is this a case of bad coding, or just the card not being up to snuff? I've done the usual, fresh driver install, defrag, yadda yadda.. CPU is @ 2.4Ghz, 166 RAM divider, 4xHT multiplier.

GPU clocks are 700/1600.
 
i got a dell 2007wfp and a MSI 7900GTX , i should get my board back today so wait for me 2 post back, ill tell u wuts the issue , the game or ur config.
 
btw kinda stupid but still i remember there were some issues with the game on ws so did u update to 1.3 and i think its also been fixed for dual core support
 
also i dont know if 1600 x 1200 will work as the monitor max res vertically is 1050 pixels.

get the 1.3 patch techhead. also are u using the amd dual core optimizer? cause that too is needed for x2 in xp. i had a really bad problem trying to figure out probs in many games, they would give proper fps but still run sluggish. & in many games with vsync the game would run at 2x or 4x the speed. lol. the patch fixed it but.
 
Haa, patch is installed, /usepmtimer has been added to the boot.ini file as well.
Oh well, guess I'll download the 1.3 patch. AOE3 and NFSMW are working just fine, as is HL2.
 
nope 1600 x 1200 will not work because there are only 1050 pixels height wise in a 20" WS. Only upscaling is supported, no downscaling . Its not related to a specific game and is generic thing.
 
iosoft said:
16:10 !!!!! new format ??? ..... lol

All WS monitors are made with 16:10 aspect ratio. :bleh: Its easy to manufature LCD's with this aspect ratio rather than 16:9.

16:10 = 1.6

16:9 = 1.77777777777777777777

1.6 is an easier aspect to maintain than 1.777777.
 
Back
Top