Heat Haze demo

Source :

http://www.rage3d.com/board/showthread.php?t=33814683

Binary

Dwnloading… :ashamed:
EDIT: Skull Rox…looks Real…frm evry view :clap:

Nice…but less than the Heat Haze found in doom3.Thats awesome.

Guys post a screenie and FPS. And mention which video card.. Nvidia will shine here but ofcourse

Me on a lowly 5700le@400/505. FPS:42.5 constant.

Correction:Its 61 fps,vsync would lock it at 1/2x85hz=42.5fps.

Still its greater than the 46 fps the people got on a 9600xt so it favors nvidia for sure.

270 odd on 6600GT

edit: attached screenie


Attachments:

@Chaos
270??

maan am gettin 75 on same…which drivers???

EDIT: OOPS my bad :ashamed:
getting 280 now

Thnx Chaos :smiling_face_with_sunglasses:

ur vsync’ed. Disable vsync from driver control panel.

64.xx FPS on 6200TC at default clock.. lemme see if OCing helps..

getting about 320

uses 16 bit code..
grrrrrrrrrrr not compatiable with Win XP X64.

Eh :confused: . Looks like a typical 32bit OpenGL app!

128 fps hehe :face_with_tongue:

9600xt

270 Fps…

Haha! So, you at last fitted that joke in your sig!

LMAO!:rofl:

What happened to your 9800? :huh:

90 fps :confused: …vsync disabled :confused:

my gfx card starting to suck. :angry:

Well, based on a quick glance of the demo/source…

Looks like it is a demo for GL_FRAMEBUFFER_EXT for which you need the appropriate driver - in the case of nvidia > 71.84 atleast, and in the case of ATI it could be that the implementation is still incomplete … haven’t kept track of their driver in recent times. The demo seems to be doing some kind of repeated offscreen snapshots and blending with existing visuals !

You’ll have to look at the Demo Statistics Panel and see what it says - if it says glCopyTexSubImage2D, then it prolly means that the demo is using the pbuffer option which involves the slower context switch. nvidia driver 71.84, for instance, doesn’t seem to have FBO support.

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thats on my gaming rig :face_with_tongue: