I’d say it’s good, a quick glance and you’ll know how long the person **A **(or self) has been on TE and how much he has contributed as compared to person B.
OT .There is a thread for credit /debit card help . Some way to give points or may be create a thread to acknowledge the help provide .Reward the user with some points should also be considered. regarding the ladder i would say display as stars .yellow stars for posts . Hearts for likes . Good trade repo with some other icon .You can choose the parameter/ milestones for level .Instead of skilled adept etc.
Game guide makers rank the builds in a “F” to “A” basic rank system, with “S” rank being something beyond all.
Given our affinity to games, wouldn’t such a rank system with more spacing in between be suitable:
I think the hurdle is set too high for levels J-Z. If we have posts but not the required amount of likes will we still be in that post level? IF someone has 500+ posts but only <50 likes what level will he be in?
Not sure how this is a better system. You guys would have more data, so you can calculate this: but how many people would actually end up in any Rank above J? 3000 posts and 1500 are high numbers. I see some members who have joined in 2000s and 2010s and they still do not have 1000 posts.
If the majority is going to get distributed between D to J, then the long list after that seems too much.
IMO, the distribution should be somewhat level as in a bell curve.
E.g. Level ‘Entry Rank’ might have 100-200 members in any given month. Level ‘First Hurdle’, ‘Second Hurdle’… ‘Nth Hurdle’ all have somewhat equal number of members (or rising and falling like a proper bell curve with the middle rank highest) until we reach the upper rank side where it again peters out and only 10-20 members are in highest rank.
Also, 4-5 are too few and 10+ ranks are too many for me, personally. 7-8 total ranks sounds good.
Just my two cents. It may not resonate with everyone, I understand.
We can tweak the ratio a bit, but the objective is that post quality should also play a role and not just post count, which is the case right now.
Yes that is another objective. Not many would know or remember is Adept is a higher rank or Skilled is.
Yes precisely. It is easier to look at the title and know that H is higher order than D and therefore likely to be a person who has made more valuable contribution to the community.
Thats the default out of the box text for custom user titles. Will see how to make it more intuitive.
TE has people from various backgrounds and demographics, and not everyone would be gaming inclined.
Yes you are right and its OK if there are no users in those higher levels. Both the conditions have to match. So even though Gannu has 19K+ posts, he will still be on “Level I”.
You are right, but the ranks are transparent to users, isn’t it. You only know it exists because I mentioned it here. Otherwise you would think, it only exists till say “Level K” and that it is the highest level. Its like world of warcraft, which may have levels till 120.
Recency will be solved in the near future. Have not talked about it yet.
Can we decrease the number of level in ladder title. Keeping this much pyramid will decrease the value.
For me at least giving some creative titles like ‘Moral Police’, ‘Talking Parrot’, ‘Mr. Likeable’, ‘Technical Guruji’ (don’t kill me ) is more engaging.
Or Admin can select one member as ‘Mod of the month’ based on quality of post, engagement level.