AMD And 'Reverse Multi-Threading' Technology

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dipdude

Forerunner
The info is about a potential new AMD processor. Allegedly, the green camp is developing a sort of "Anti-Hyperthreading," which would allow two (or multiple) physical cores to emulate one physical core.

If true, the move turns on its head the drive to develop multi-threaded apps the better to take advantage of multiple cores.

The technology is aimed at the next architecture after K8, according to a purported company mole cited by French-language site x86 Secret.

Translated Quote -
"Conscious that K8 architecture could not compete with the next high-speed motorboat of INTEL, all its hopes are for the moment based on a new 'revolutionary' technology (it is our opinion, not it his) on which AMD works in this moment for after-K8. This technology is in fact a kind of anti-HT: There or HyperThreading sought to emulate two virtual processors with a physical processor, it is a question for AMD of emulating a single virtual processor with two (or several) physical processors."​
How It Works :

It's well known that two CPUs - whether two separate processors or two cores on the same die don't generate, clock for clock, double the performance of a single CPU.

However, by making the CPU once again appear as a single logical processor, AMD is claimed to believe it may be able to double the single-chip performance with a two-core chip or provide quadruple the performance with a quad-core processor.

It's the very antithesis of the push for greater levels of parallelism - performing more operations on data simultaneously, in other words - in computer processors.

Is It Better :

Intel's HyperThreading, for example, was developed to make use of under-utilised processor components to fool the CPU into believing it had two processors at its disposal, not one. Adding more cores makes just makes these virtual cores real, and retaining the technology allows two cores to appear as four.

Of course, better out-of-order execution techniques render HyperThreading - Intel's version of the simultaneous multi-threading (SMT) technique - less important. Put simply, they ensure there are fewer parts of the pipeline going unused at any given time, so there's less performance to be gained by throwing extra threads at the processor.

Indeed, Intel's briefings on its next-generation architecture, due to debut in Q3 as the 'Conroe' chip, play down HyperThreading and talk up out-of-order execution. But Conroe, so far as Intel is admitting, still appears as two CPUs to the host OS.

So is there anything to be gained by making it appear as just one processor? Well, operating systems already do a good job of scheduling hundreds of threads on a single-core CPU let alone a dual- or quad-core part, and AMD may have found that OS is so good at this that it can make up for the apparent reduction in parallelism, particularly in cases where one thread predominates, in a game, for instance.

Future :

However, by the time the technology ships - if it proves real, and ever becomes more than a lab experiment - the software industry will have had several years focusing on multi-threaded apps, and it may not want to go back.
 
Can anyone please explain how this can work?

The processor converts a single thread into different parallel threads on the fly?

Won't this depend a great deal on the software itself?

And, if it does depend on the software, then isn't it easier, cheaper and more efficient to just make them multi-threaded?

Even if it does work, does AMD have the power to influence software developers to change their modes of development???
 
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