Sudarshan_SMD
Forerunner
AMD has announced low level API for working with GCN(Graphic Core Next) GPUs.
Traditionally high level API like OpenGL and Direct3D are used by developers, which provides abstraction from underneath hardware. So, code developed using high level API will work on all( AMD, intel, NVIDIA) hardware.
As per speculations by anandtech.com, AMD can very well exploit it's console connection to deliver better performance for PC games. AMD has added new low level API called 'Mantle' that interacts directly with the hardware(GCN core), enabling better performance as no intermediate layer is present. AMD GPU on PC also have GCN, so same code(from console) can be easily ported to run on pc with Mantel API. However, that code won't directly work on other(intel, NVIDIA) hardware. In order to use Mantle for PC, AMD will use FROSBITE 3 instead of DirectX.
If AMD really exploit's Mantle on PC, surely games will run much faster on AMD cards than NVIDIA and intel counterpart.
Correct me if wrong.
For more:
http://www.anandtech.com/show/7371/understanding-amds-mantle-a-lowlevel-graphics-api-for-gcn
Even if this is just a speculation, lets see what we have to say about it.
Is AMD too aggressive/Mental or right to exploit it's console connection?
What does this means for NVIDIA?
Traditionally high level API like OpenGL and Direct3D are used by developers, which provides abstraction from underneath hardware. So, code developed using high level API will work on all( AMD, intel, NVIDIA) hardware.
As per speculations by anandtech.com, AMD can very well exploit it's console connection to deliver better performance for PC games. AMD has added new low level API called 'Mantle' that interacts directly with the hardware(GCN core), enabling better performance as no intermediate layer is present. AMD GPU on PC also have GCN, so same code(from console) can be easily ported to run on pc with Mantel API. However, that code won't directly work on other(intel, NVIDIA) hardware. In order to use Mantle for PC, AMD will use FROSBITE 3 instead of DirectX.
If AMD really exploit's Mantle on PC, surely games will run much faster on AMD cards than NVIDIA and intel counterpart.
Correct me if wrong.
For more:
http://www.anandtech.com/show/7371/understanding-amds-mantle-a-lowlevel-graphics-api-for-gcn
Advantages
Up to 9 times more draw calls than comparable API's.
More fine control over the hardware.
All hardware capabilities are exposed through the API.
http://en.wikipedia.org/wiki/Mantle_(GPU_API)
Even if this is just a speculation, lets see what we have to say about it.
Is AMD too aggressive/Mental or right to exploit it's console connection?
What does this means for NVIDIA?
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