Anticipation For PS 3 More Then Xbox 360 According to IGN

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Despite coming out of the gate after the significant excitement about the Xbox 360, Sony's PlayStation3 surprised some by garnering the lion's share of interest in the console war.</font>

IGN Entertainment's GamerMetrics, a leading videogame business intelligence tool analyzing awareness, engagement, and purchase intent of more than 20 million gamers, showed that the PlayStation3 and Xbox 360 were the buzz of the show, enjoying a more than 60% mindshare among the network's 2.1 million daily unique visitors.

The major industry announcements of Xbox 360 and PlayStation3 engaged IGN's audiences at record numbers, generating more than 35 million page views on May 17. IGN Entertainment, the leading gaming information network reaches an audience of more than 24 million unique users.

According to GamerMetrics, the top 5 games of E3 2005 were:<ul>[*]The Legend of Zelda: Twilight Princess
Published by Nintendo for GameCube
[*]Metal Gear Solid 4
Published by Konami for PlayStation3
[*]Killzone
Published by Sony Computer Entertainment for PlayStation3
[*]Devil May Cry 4
Published by Capcom for PlayStation3
[*]Vision GT
Published by Sony Computer Entertainment for PlayStation3
[/list]

The top 5 platforms, listed by mindshare were: <ul>[*]Sony PlayStation3 34%
[*]Microsoft Xbox 360 28%
[*]Nintendo Game Cube 17%
[*]Sony PlayStation2 10%
[*]PC 5%[/list]

Over the five days of E3, IGN.com and GameSpy editors:<ul>[*]covered more than 1,120 different games
[*]wrote more than 3,800 articles
[*]offered up almost 18,000 E3 images
[*]uploaded more than 2,200 videos[/list]

Users posted more than 450,000 messages on the IGN boards in the five days of

E3 and 7,337,052 video features were served.

IGN Entertainment's flagship website, IGN.com, reaches the highest concentration of 18-34 year old males online, according to Nielsen//NetRatings @Plan Spring

2005 release. IGN Entertainment's network of media properties reaches an audience of more than 24 million unique users*.

GamerMetrics, the industry's leading business intelligence tool, analyzes awareness and activity of more than 20 million gamers, 2.5 million daily gamers and game ownership metrics from over 400,000 panelists and 260,000 paying subscribers.

Taking the heartbeat of the business directly with gamers, IGN can be a resource for anyone who needs to understand the year ahead in the games market.
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