Bloom in Doom3 for nv30/40

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saumilsingh

Galvanizer
For everyone who misses ati's bloom smartshaders on nvidia hardware.

Doom3 Tuner:
http://nvnews.net/vbulletin/showthread.php?t=49067 (not really a bloom mod, but allows you to adjust the specular highlights for similar effects)

Doom3 Bloom:
http://www.doom3world.org/phpbb2/vi...ghlight=&sid=6505ce9dddad1f2223e61bbdb9e7697d

You can adjust the amount of bloom as well.

Bloom effect maxed out
attachment.php


...and somewhat balanced
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looks good. dloading it.

btw what was that e_vegetation command for farcry. & can u enable fsaa 2xqs from inside farcry?
 
e_vegetation_sprites_distance_ratio 9, default is 0.9

2xq can be enabled from the the drivers only, and profile creation for farcry is buggy since it already has a hidden profile so you can't make a new one.

To modify the profile manually, go to windows/system32 and open nvapps.xml in notepad, the search for "Far Cry".

It should look like this:
Code:
		<PROFILE Label="Far Cry">
			<APPLICATION Label="FarCry.exe"/>
			<PROPERTY Label="multichip_rendering_mode" Value="4c00002" Itemtype="predefined"/>
		</PROFILE>

Modify it to look like this:
Code:
		<PROFILE Label="Far Cry">
			<APPLICATION Label="FarCry.exe"/>
			<PROPERTY Label="multichip_rendering_mode" Value="4c00002" Itemtype="predefined"/>
			<PROPERTY Label="aa_default" Value="1000000f"/>
		</PROFILE>
 
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