Blur Review

Anubis

Skilled
Blur Review
Does it pull ahead of the competition?

Generally I'm one of the best gamers I know. I don't say that to brag -- I say it to provide some context when I say that Blur, the new racer from developer Bizarre Creations (Project Gotham Racing), can be damn hard.

The single-player Career mode in Blur features some brutal A.I. While I was desperately trying to master my drifting skills and just maneuver the game's treacherous tracks, the A.I. was busy launching attack after attack on me at the most inopportune moments. You see, in the world of Blur, despite all its real-world trappings, cars can't just race and see who drives the fastest -- they have to launch weapons at one another as well.

This isn't that big of a problem in the smaller races of up to 10 cars, but in the larger races with 20 opponents, chaos will ensue, making racing frustratingly difficult on the Normal skill level. It's one thing to be a great driver who can pull off awesome turns amidst a swarm of opponents, but it's quite another thing to do so while explosions are going off every few seconds as well. Sometimes the A.I.'s ability to take me from first to 20th place with a barrage of shots just felt downright cheap.

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Not that all the Career events were lessons in frustration. I actually enjoyed the Destruction levels, where you have to shoot enemies to gain time and points, and the Checkpoint stages where you're racing against the clock. But I think it's telling that the best levels in the game's Career mode were the ones where you generally were tasked with a single goal like attacking or racing, rather than having to combine the two together as the standard race mode makes you do.

I eventually swallowed my pride and switched it to Easy in the latter portions of the Career mode, but found these races to be too little a challenge. Granted, it made gathering "lights" -- the in-game collectibles you get for placing in a race or for completing specific objectives in an event -- much easier, but the thrill of beating worthwhile opponents was largely lost. Still, If you are going to slog through the single-player to unlock some items, Easy is a good way to go, especially if you want to focus on gathering "fans" by doing tricks and hurting opponents with weapons.

Fans actually play a huge role in Blur, and while they're really just an arbitrary number rather than people you can see, they do give you a nice set of goals to constantly strive for. Fans are gained by driving well, doing specific objectives in a level, or by attacking opponents. You can gain lights for getting a certain level of fans in a given stage, but the primary purpose of fans is to unlock new tiers of cars for your use.

While fans didn't make the racing fun in the face of being blasted repeatedly by my opponents, the constant sense of reward I got from seeing little numbers pop up as I hurt the other drivers, or worked towards some overall goal for my rival, started to scratch that same itch that competitive FPS games like Modern Warfare do. Perhaps with a more balanced A.I., or more options to tune them for a greater variety of skills as, say, other contemporary racing games are doing, Blur could have been an addiction for me.

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Not that facing off against humans is much better. Sure, there's something to be said for how much fun it can be smashing your friends with a well placed weapon, but the 20 player online matches quickly devolve into a chaotic mess where getting first is a secondary concern to just trying to survive in the flurry of firearms. Thankfully this is largely not a problem in the game's fun team-based races and battle modes or in the smaller, 10-player races, which are the best way to play Blur online.

If you care about unlocking a bunch of items and doing an experience grind, then Blur's online has you covered, with a host of items and mods -- stat boosting items to help you in combat -- to unlock. To me, a game like Blur is at is best when I'm playing with a few friends, which is why the inclusion of four-player split-screen is fantastic.

CLOSING COMMENTS

Blur isn't the addictive, competitive online game that people wanted it to be. Rather, Blur is a pallete-cleansing game, the type of experience you pop in for a few minutes with your friends when you're looking for a break between sessions of a game you really like marathoning. If you love a more hardcore racing experience, and the idea of truly chaotic combat sounds appealing, than Blur might be for you. If you're looking for a fun, pick-up-and-play combat racer, then I think you need to go back to Mario Kart or, better yet, pick up the excellent Split/Second.

Blur Review - Xbox 360 Review at IGN
 
@ Metalspree - Did u buy this already ? I mean its just released . Where did you buy this from ? Ebay ? If so , can you give me the link ?
 
^WTF bro , how could you download it in 20 hours ? It was released on **** ahem *** route @ 4pm yesterday if I am not wrong
 
played the game for an hour(downloaded frm ** ahem ** sources :bleh: before buying,downloaded in straight 12 hrs )...:eek:hyeah:

graphics 8.5/10 (looks average but the effects are cool.... :))

gameplay 9.0/10

presentation 8.9/10

overall 8.8/10
 
Anyone playing Split/Second - Can you compare teh game to this ? I know they are slightly different but both rely on damage mechanics.
 
Both have their own features for which gamers would love it, in Online multiplayer I think Blur would beat Split Second but in Single Player both are fun to play. Split Second depends on your driving skill to drift/draft to fill your power bar and use Heavy or normal Powerplay which are located at a predefined locations to wreck the opponents, whereas in Blur you would be picking/gaining powerups like Mines, Nitro and Shields and using it accordingly.
 
PhOeNiX said:
Anyone playing Split/Second - Can you compare teh game to this ? I know they are slightly different but both rely on damage mechanics.
both are very nice but graphics wise SPLIT/SECOND is better though BLUR features some cool effects,excellent gameplay in both of them..
 
Does anyone here know how to change controls of keyboard........ the default control of the game are slightly different from conventional.......... the game is giving me only 2 options of keyboard layout and not allowing me to change the buttons..........
 
bottle said:
Enough with all the *ahem* type posts please
what to do then ??? i would have loved to buy the game but it wont be releasing in india... so everyone (at least 90%) would be using the *ahem* version.... is there a problem with using *ahem* version of games ???? :huh::p
 
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