Brothers in Arms : Furious 4 - Discussion Thread [PC] [PS3] [X360]

Status
Not open for further replies.

Bluffmaster

Forerunner
2zpi6fr.jpg


Release Date: TBA 2012
ESRB: RP-M+ (Rating Pending, Targeting a Rating of Mature or Above)
Genre: Shooter
Publisher: Ubisoft
Developer: Gearbox Software


Why Should we get excited? :
Because I am sick and tired of playing War based First person shooters set in modern times as I am sure many of you are too. There was a time when there was just too much of World War based shooters and everyone got tired of it, hence the birth of games like Modern Warfare and Bad Company. But now almost every war FPS is set in modern times, be it Call of Duty, Battlefield or Medal of Honor. Now that the graphics and story telling in games are sweeter than ever, I wanna go back to the World War era and kick some serious Nazi Butt and hopefully BIA will help me do it again. :ohyeah:

Also from the trailer, it looked like an adaption of Inglorious Basterds, reason enough to get anyone excited I guess. :cool2:


Checkout the official site : Brothers in Arms Furious 4 Official Website | Ubisoft , has some cool mini games.
 
^ Highly recommended you play em!

The trailer was awesome! :lol:

But it seems to be quite different from the earlier titles.
 
I played them all this year... Had played the first two earlier also but not the third. After upgrading to HD4850 I couldn't resist to play once again...

Sincerely hoping for the fourth installment without delays... :)
 
Bring it on! :D This is a must play for all fps fans but its not the run and gun type. Has a lot of tactical elements thrown in that makes it challenging.

But same question - why not complete Baker's story? All us fans have an emotional attachment to that character :P
 
Furious 4 Impressions :

Brothers in Arms: Furious 4 is one of those games that has us wondering: why call your game a continuation of an established series, when it has less in common with that series' previous entries than any number of other games? Or, in the case of Furious 4, Quentin Tarantino's Inglorious Basterds?

The affinity with that film runs deeper than just the comic, theatrically violent announcement trailer. Movie-style presentation and brash, deeply unserious Nazi-busting are front and centre all through the demo to which we're treated. By the end, our four disparate Allied heroes are mowing down the Führer's minions with chainsaws, dismembering them with improvised explosive bear traps, and gunning them out of the sky--the ones with rocketeer-like Nazi jetpacks, that is.

A sensitive, historically reverent World War II military sim this game is not. Instead, it's a first-person shooter with optional four-player co-op and endless winks and nudges to an audience which, the game presumes, is tired of straight-faced WWII games. In the demo, the titular Furious 4 are assaulting a German town by night. The 4 are as notorious in their World War II as the Basterds are in theirs, we're informed by a Wanted ("Gesucht", rather) poster featuring the four heroes' faces.
The town, explains a movie-style narrator, is hosting Nazi revelries: as the four playable characters enter the Bavarian-looking burg, we see fireworks burst over the rooftops, sharing the night sky with a towering Ferris wheel and a zeppelin floating above a distant hill. Here and elsewhere the visuals are high-contrast and richly coloured, angling for stylish rather than ultra-realistic--and it works, for the most part, with warmly lit, Nazi-packed taverns and a glittering old-school funfair among the environmental highlights.

We watch as the hulking Montana tears through German baddies with his heavy machine gun, occasionally mixing it up with a hurled, one-hit-kill hatchet, while one of his buddies sets about the enemy with a flamethrower. Later in the demo, Montana acquires a chainsaw--the melee reticule is a little smiley face--and adds a grenade to a bear trap, to produce an explosive bear trap for use in holding off the enemy during a siege section. In scripted, slow-motion "action moments", of which we see a couple, the four cohorts are brought together to do a breach and clear, for instance, or to commandeer a armoured vehicle and crash it into a Nazi tavern shindig.

Though it may not feel much like the Brothers in Arms series with which players are familiar, those who weren't hoping for more of the same from the series may get a kick out of Furious 4's irreverent bravado. Fans of the earlier games might well be left cold--but there are worse things to be than Inglorious Basterds: The Video Game.

Gamespot
 
319047856_dbf1ef3e92.jpg


For those who have played the original 3 Brothers In Arms, this is the last thing I expected from a BIA game. Bring back the gritty story, the awesome sound effects and the strategy in a shooter FFS !!!
 
^^ Why has Ubisoft suddenly dumped Baker's story, disliked the trailer, sad to see the demise of that tactical shooter I had started to respect for its blending the arcade shooter and tactical aspects seamlessly now all that goes down the drain.
 
I was really looking forward to the next BiA game considering how the last one ended. BiA 4 looks like a joke just like the latest Call of Juarez. I just hope they make a BiA and continue Baker's story just like I hope there is a sequel to Freedom Fighters.
 
I wasn't that a much a fan of the franchise till now.Never really completed the any of the games so I'm looking forward to this.This is certainly a new take on the World War shooter.All world war games till now have been so goody-goody and they all have very similar storylines.Besides how awesome was Inglorious Basterds.?Maybe there'll be characters like "The Beaaaar Jew":ohyeah:
 
BiA was indeed a different take on WW shooters - Not the usual run and gun with hunky dory graphics. It ensured that you use common sense and proper tactics to win any level and a great story on a soldier's life and his rise. At the same time documenting the emotional torment that any WW soldier went through.

To a true BiA fan, this is just BS :|
 
Status
Not open for further replies.