Command & Conquer 3 Tiberium Wars

Status
Not open for further replies.

Krisstopher

Apprentice
So what do u all think of the new Command & Conquer game for the C & C universe?
post below on youre thoughts but keep them within reasonable bounderies.
 
My favourites would have to be the NOD. They may be the weakest but their uniqueness in techs and units offers some interesting and challenging ways to tackle opponents.
Each unit is exceptionally good at against a certain type of opponent and in this way, with an army where each unit unit type compensates for another's weakness, you end up with a pretty awesome army that is fast to train, quick on it's feet and kicks all manner of ass.
 
NOD and SCRIN. Out of GDI and NOD, NOD is good to play with, as Ck Nish said, they have weaker units than GDI, but they are fast to build and do tend to be a lot stronger with multiple types of units combined.

But I really liked playing SCRIN as they have more unique units as compared to GDI and NOD. Though, they have weaker ground units, they have awesome air units and as a civ who are more acquainted with Tiberium, their resource gathering rate is a lot faster than both NOD and GDI. So my vote went to SCRIN.
 
The thing about GDI that vexed me the most is their poor anti-air weaponry making them excellent fodder for the air superior Scrin. Apparently though, this will be fixed in the expansion.
 
Status
Not open for further replies.