Facebook To Allow Users To Pay In Local Currencies Soon
Facebook will soon allow users to pay for games and applications in their local currencies .
"...We are updating our payments product to support pricing in local currency (ex: US dollar, British pound and Japanese yen) instead of Credits," Facebook said on its website.
"By supporting pricing in local currency, we hope to simplify the purchase experience, give you more flexibility, and make it easier to reach a global audience of Facebook users who want a way to pay for your apps and games in their local currency," it added.
Facebook currently uses 'Facebook Credits' , a virtual currency through which users can buy virtual goods on the site , mainly in games like FarmVille .
"We will release local currency support for in-app payments in the next few months. Any apps or games that sell virtual items will be required to use local currency by the end of the year," the company said.
In addition to changing currency, developers would begin charging users on a subscription basis starting next month.
"Beginning in July, we are launching subscriptions as another way for you to build your businesses on Facebook. With subscriptions, you can establish a recurring revenue stream and offer updated content or premium experiences for a monthly fee," Facebook said.
Source
Facebook will soon allow users to pay for games and applications in their local currencies .
"...We are updating our payments product to support pricing in local currency (ex: US dollar, British pound and Japanese yen) instead of Credits," Facebook said on its website.
"By supporting pricing in local currency, we hope to simplify the purchase experience, give you more flexibility, and make it easier to reach a global audience of Facebook users who want a way to pay for your apps and games in their local currency," it added.
Facebook currently uses 'Facebook Credits' , a virtual currency through which users can buy virtual goods on the site , mainly in games like FarmVille .
"We will release local currency support for in-app payments in the next few months. Any apps or games that sell virtual items will be required to use local currency by the end of the year," the company said.
In addition to changing currency, developers would begin charging users on a subscription basis starting next month.
"Beginning in July, we are launching subscriptions as another way for you to build your businesses on Facebook. With subscriptions, you can establish a recurring revenue stream and offer updated content or premium experiences for a monthly fee," Facebook said.
Source