At the end of the hour-long demo, I especially learned that Fallout 3 will take days and weeks to ease into. From wry touches at the beginning -- the A button calls out "Da-da" -- to a helpful dog that understands your commands to bring back food and useful items, Fallout is full of depth. I'm looking forward to seeing the game's other layers with its worldwide, simultaneous release for 360, PC, and PS3 in Fall, 2008.
Joystiq impressions: Fallout 3 (360/PC/PS3) - Joystiq
Screenshots look amazing and concept art builds up the excitement