Quad Master
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Play Quake 3 on your Mobile Phone + PowerVR Info
IMAGINE Technologies will be demonstrating both Quake Mobile and Quake III arena on its PowerVR-enabled Dell Axim X51v at this week's Korean Games Conference.
NoctemWare's Christien Rioux has ported the recently-GPL-released Quake III Arena over to everyone's favourite Windows CE 4.2. The latest version includes support for Open GL ES hardware acceleration. Q3CE (as it is handily named) is currently clocked at a respectable 25 frames per second, which is certainly a playable rate.
David McBrien, Imagination Technologies' VP of business development, said of PowerVR ebabled mobile technology, "We can now show PC games like Quake III Arena and Quake Mobile running at compellingly high frame rates on a handheld device." Quake Mobile takes the original ID Software game and ports it directly onto mobile technology.
Imagine Technologies has announced the public availability of a software developers' kit for PowerVR, the latest version of which now supports Symbian OS. This is the OS behind many available "smartphones", meaning we may soon see Quake-like games make the jump to cellular phones.
Alongside this news, today saw the reporting of Doom being playable on Apple's i-Pod Nano. The differences between the latest Quake port to mobile (including all of the content from the original game) and the Nano translation of Doom (only a pistol and missing sound) may seem huge but it certainly makes it look as though the market is there for classic mobile first person shooters.
Source:- http://www.theinquirer.net/?article=27609
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2.> http://www.cdrinfo.com/Forum/tm.asp?m=120573&mpage=1&key=𝛽
To Get More info on Power VR and all updates head here
Main Site:- http://www.powervr.com/
Products :- http://www.powervr.com/Products/index.asp
PowerVR Video Cores
PowerVR's range of video cores support both full video decode and multi-standard video decode acceleration.
The M2VX cores provide full video decode for SDTV and HDTV MPEG2 streams, including the ability to decode multiple streams, and is ideally suited to digital TV, set-top box and in-car applications.
PowerVR's multi-standard video decode cores accelerate the decode of a range of compressed video formats including WMV8 and WMV9, MPEG-2 and MPEG-4 and H.264. By accelerating iDCT, motion compensation and deblocking in hardware they vastly decrease the CPU power required for video decode and are ideal for use in handheld and mobile applications.
PowerVR M2VX
The PowerVR M2VX family of cores are complete standard-definition and high-definition MPEG-2 video decoders developed as IP cores for use in a range of applications including set-top box, DVD playback, video on demand, interactive TV, PC graphics chips and mobile entertainment systems.
More:- http://www.powervr.com/Products/Video/M2VX/Index.asp
PowerVR MVED1
PowerVR MVED1 is a multi-standard video encode/decode accelerator developed as an IP core for use in a range of applications such as mobile and handheld multimedia and mobile TV (including DVB-H).
More:- http://www.powervr.com/Products/Video/MVED1/Index.asp
PowerVR MVDA2
PowerVR MVDA2 is a multi-standard video decode accelerator developed as an IP core for use in a range of applications including mobile and handheld multimedia.
More:- http://www.powervr.com/Products/Video/MVDA2/Index.asp