Sony Computer Entertainment / Physics Effects SDK
At CEDEC 2009, Sony Computer Entertainment exhibited the Physics Effects SDK. The Physics Effects SDK is a physics simulation engine optimized for the Cell Broadband Engine, which is provided as part of the PlayStation 3 SDK. Because the Physics Effects SDK is optimized for PlayStation 3, it can do physics simulations very fast, even though they are considered to impose a very high computing load. This could expand developers’ scope to include even more complex physical phenomena and mechanisms in games.
Head over to the link for more info and video :hap2:
DigInfo : PlayStation 3 - Physics Effects SDK
At CEDEC 2009, Sony Computer Entertainment exhibited the Physics Effects SDK. The Physics Effects SDK is a physics simulation engine optimized for the Cell Broadband Engine, which is provided as part of the PlayStation 3 SDK. Because the Physics Effects SDK is optimized for PlayStation 3, it can do physics simulations very fast, even though they are considered to impose a very high computing load. This could expand developers’ scope to include even more complex physical phenomena and mechanisms in games.
Head over to the link for more info and video :hap2:
DigInfo : PlayStation 3 - Physics Effects SDK