PlayStation 3 - Physics Effects SDK

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sourcewop

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Sony Computer Entertainment / Physics Effects SDK

At CEDEC 2009, Sony Computer Entertainment exhibited the Physics Effects SDK. The Physics Effects SDK is a physics simulation engine optimized for the Cell Broadband Engine, which is provided as part of the PlayStation 3 SDK. Because the Physics Effects SDK is optimized for PlayStation 3, it can do physics simulations very fast, even though they are considered to impose a very high computing load. This could expand developers’ scope to include even more complex physical phenomena and mechanisms in games.

Head over to the link for more info and video :hap2:
DigInfo : PlayStation 3 - Physics Effects SDK
 
I was anticipating this for some time now. Cell Engine should be very well suited for Physics processing if some one just makes an engine fine tuned for that task. Lets see where it leads to.
 
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