Graphic Cards Programmable Shader Graphics Family for Wireless Apps

Imagination Technologies Launches Programmable Shader Graphics Family for Wireless Applications

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Imagination Technologies debuts its PowerVR SGX Shader Graphics Accelerator family, the future of wireless mobile embedded graphics and video technology. The PowerVR SGX cores for wireless applications are part of Imagination’s PowerVR Series5 scalable and fully programmable unified shader graphics and video core family, previously codenamed Eurasia. The first cores from this family target mainstream and performance mobile graphics with state-of-the-art support for 2D and 3D and an industry leading feature set that exceeds OGL 2.0 shader and Microsoft Vertex and Pixel Shader Model 3 requirements. PowerVR SGX is available for licensing in three scaled variants (PowerVR SGX510, SGX520, SGX530) with sizes ranging from less than 2mm2 to 8mm2 in 90nm technology. These variants will enable a wide range of mobile devices from basic phones and entry-level feature phones to mainstream feature phones and advanced feature and smart phones.

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