QIII help ASAP

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Smith

Forerunner
hey guys i setup around 30 comps at my college for a frag-fest tomorrow with AOEII, CS:CZ, QIIIA.

i have a problem with the sound of quake...its just a noisy buzz...all drivers are uptodate and OS is win2000.

the comps are 2.8ghz prescotts, with 256mb of sys-ram and fx5200. the mobo is an 865 based asus mobo.

all drivers are uptodate with DX9.0c

others games sound good but its QIII thats troubling....someone pls help asap...gaming starts 10a.m tomorrow and if anything goes wrong, its my a$$ thats gonna get fried :S
 
argus not sure but try this, dont have quake installed to test :(

You need to go into the Audio Midi Setup (in the Utilities folder) and change the sound output to 44.1khz. It is currently set to 48khz, which is higher than quake is built to recognize.

p.s - o/t, just noticed this thing was posted by some crazzyeddie, how strange is that ;)

add :

Offical way (according to Creative's FAQ) :Go into the system properties and into enviroment settings and set number of CPU's to 1 reboot and the problem should disappear at the expense of your 2nd CPU. !!!wrong!!!

The right way : Start -> Run -> dxdiagClick on the sound tab and turn hardware accelleration down to basic. Sadly you will lose all special EAX and such features in games but it will stop the popping.
 
argus_smith said:
hey guys i setup around 30 comps at my college for a frag-fest tomorrow with AOEII, CS:CZ, QIIIA.

i have a problem with the sound of quake...its just a noisy buzz...all drivers are uptodate and OS is win2000.

the comps are 2.8ghz prescotts, with 256mb of sys-ram and fx5200. the mobo is an 865 based asus mobo.

all drivers are uptodate with DX9.0c

others games sound good but its QIII thats troubling....someone pls help asap...gaming starts 10a.m tomorrow and if anything goes wrong, its my a$$ thats gonna get fried :S

Type s_volume in the console and check the value... make sure its around 0.5 and no more.
 
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