Sly Cooper: Thieves in Time

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Sly Cooper: Thieves in Time

Genre: Platforming/action

Platform: Playstation 3

Developer: Sanzaru Games

Release: 2012
Sly Cooper: Thieves in Time will take you on a trip through time where you can meet a whole host of Sly Cooper’s thieving ancestors, this may seem a little obvious, but you will be able to play as these ancestors too. Each ancestor has their own abilities which unlock new areas and help explore the new vast areas on offer.

As with previous characters that you meet in the Sly Cooper games, these ancestors will have their own personalities, hideouts and will stick with the gang through their adventure, adding a great mix into the game play across the entire game.

Source

Sanzaru is a San Francisco Bay Area developer that noticed one its favorite franchises wasn't getting a fourth installment and thought that sucked. So the studio got the PlayStation 3 development kit and sat down to create a Sly Cooper demo, from scratch. With no assets from Sucker Punch -- the developer that created the franchise but had since moved on to Infamous -- Sanzaru went to work on their version of the "Thievius Racconus."

In a month, Sanzaru created a playable demo of what it though Sly in HD should be. Sony agreed with the vision and -- perhaps more importantly -- so did Sucker Punch. That led to Sanzaru porting the original PS2 games to the PS3's Sly Collection while working on what would go on to become Sly Cooper: Thieves in Time. They're not reusing code from the games they ported but instead are learning techniques from it.

Excerpts from: IGN


HD Screen:



Other ingame screens: Sly Cooper 4: Thieves in Time - New Gameplay Pictures of Sly, Bently, Murray and more HD - YouTube

E3 Demo: "Sly Cooper: Thieves in Time" E3 Gameplay Demo - YouTube

New Cutscene:

 
Right, we have more footage.. and the news that this ll be out on the Vita as well (which was kinda obvious with the prices of vita and then the h/w capabilities)

One thing seems obvious, this is def not capturing the feel of the Sly cooper franchise. Sanzaru sat with the mentality of a rockstar and designed the characters and then the gameplay itself.
Then, they removed the fun factor the franchise is known for and replaced it with the regular thrill-o-rama. Dialogues dont give the exact same feeling either.
Take a look at the footage:-







Carmelita, voice acting, gameplay and basic animation looks very lame in here:




Vita:




E3













^^At times looked like ratchet and clank inspired.
One thing is for sure, kinda changed the whole feel of the sly game... not too eager to play.
 
Going by the massive interest for the game, here is another update:-
(thanks @phoenix844884)

Release Date
: 02.05.13
Game will support cross buy and cross save functions.


They finally seem to be getting somewhere near the expected dialogue writing..

 
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Game released 5th Feb (~3rd March Indian launch for the title)

Ratings:-
IGN 8/10
GS 7.5/10

Gamers are not really enthralled with the result. More like a second choice pick up this one.
Fears of the game looking not in sync with the series seems to have been realised.
 
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