Splinter Cell: Conviction Cant Be Done On PS3

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thexfactor

Insanely Awesome!!
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Fisher's back to basis approach to stealth has been fully revealed in magazine scans that include first screens and solid information on the 360-exclusive Splinter Cell: Conviction.

The biggest surprise to come from the article is that the Ubisoft Montreal developers are saying the game wouldn't be possible on PS3.

According to the magazine there'll be no more sneaking around in the shadows and the whole gameplay is a bit more James Bond and played out in broad daylight. Every on-screen object has physical properties and most of them can be used by Fisher to help his distract people from what he's up to. Hand-to-hand combat features the use of context sensitive attacks and environmental interaction.

The developers said in an interview that the game is exclusive to 360 because it allows them to do much more than if it was multi-platform. They doubt they could achieve what they're doing with the 360 version if it was also on PS3.

You can see the images from the scans right here.

News: First Splinter Cell: Conviction images arise - ComputerAndVideoGames.com
 
Well that's pretty faulty translation. The dev never says, that the game wouldn't be possible on the ps3. He only states that IF they would have gone multiplatform, they would have to change the lightning effects radically because of the differences of coding for each consoles.

He actually says nothing bad about the PS3. He says that he has no idea what kind of quality they would have produced, if they had developed exclusively for the PS3. Now this doesn't mean that they couldn't pull of those 360 effects on the PS3!!

This is all said on the left corner of the picture....On finnish =)

http://mbnet.fi/tiong/conviction/IMG_0006.JPG

Just to clear some things up....

Express

Come'on PS3 can handle..that...
 
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