Probably wont happen, these games seem to use rootkit type stuff from what i heard.
Well Steam also has a storefront thatâs at the front and centre of SteamOS which they can use to sell games so they can afford to sell the thing at a loss and probably make up for it with the store. Will they? Probably not?
I know itâs not as locked down as an actual console and that people could install Windows but the target audience for this wouldnât really be the people whoâd go through the effort of doing that, so effectively itâs the same thing.
There is no shot they sell these for a loss.
Yes they do have a storefront but there is nothing stopping an office from ordering 50 of these and installing Windows and using it for photo video editing. If I have to spend 700 USD to get a equivalent HW and Valve is selling this for 500 USD then its a no brainer.
Looks awesome! The freedom to run any sw is what I love about it.
Although at this time, living in Delhi I already have a Steam Machine:
They have already confirmed that it will not be console pricing but a SFF one. We are probably looking at $700-800 region.
With GPU performance at 7600M level, they are basically targeting casual users. Even the dimensions are meant to fit into a TV unit shelf. Again, it will not move numbers like a typical console, much like Steam Deck, but it is good to have options.
Thatâs a good point, but it is possible to sell at an x amount of loss and still make money from the games. Theyâll work out the math.
The Deck was advertised as something more powerful than a Switch, but itâs also a PC + games on Steam are wayyy cheaper. They sold the Steam Deck at a âpainfulâ margin.
Theyâll do it here too. The Steam Machine may be less powerful than the PS5 (or not, we are not sure yet), but Valve still can sell it for slightly more than what the PS5 costs, for the same reasons that itâs also a PC + games on Steam are wayyy cheaper. Gamers care more about saving money on games than FPS.
Also, console gamers donât care about exact FPS anyway, as long as the experience is smooth. Theyâll rely on AMD FSR to handle that.
As for PS exclusives, whatever good exclusives were there, people have already played them. So this isnât a factor for consideration anymore. Itâs good timing on Valveâs part, thatâs for sure.
My guess, we can expect pricing to be slightly more than PS5, $50 or so. Or could even be $100. I think they really can get away with that.
Well not really, they are making a profit from the steam store thats their primary source of income but games are priced significantly lower compared to the same game sold on consoles. So what you are asking for is to sell console for cheaper and increase the profit margins they make from each game which would increase the cost of the game itself, not to mention thereâs other competitors in the space like epic unlike for consoles where they control the entire market. So Iâm sorry but Iâm glad steam isnt selling them for a loss and pricing games beyond reason
Edit: this dosent even take into account that its just a mini PC that just runs full Linux
I donât think valve has sold hardware at a loss before on listing price, so probably wont happen and they donât sell in India anyway.
Its nice and small and might fit use cases for some people, but FSR3 is a big no. You could mod and get FSR4, but ideally product released now should be having FSR4 support, they already can do it on older gpus but havent released. Many people may not be interested in tinkering in something like this.
I donât know what AMD is thinking. Even Nvidia 3000 series has access to latest DLSS 4, at some perf cost, but well worth it and DLSS 3 wasnt too bad. FSR3 is horrible most of the times, maybe 4k quality is ok but really breaks apart at lower resolutions.
Ah yes, the infamous GabeCube.
Fsr4 is coming to RDNA3 GPUs. I donât know when, but it should make it a better value proposition. Hereâs a video testing a leaked work in progress version of fsr 4 which works on rdna3 gpus.
Yes i know this, so we can mod with custom dlls to get FSR4.
I actually tested this on Cyberpunk on 3080, hehe. Looks alright and maybe seems comparable to DLSS4, In 4k Balanced it doesnt seem to have grass shimering in this game which DLSS still has even with latest release even at DLSS Q. But FSR4 runs much slower on 3080, which is understandable.
But there is no official support and it doesnt seem they are going to release it. From what i read, valve gave no mention of FSR4 either.
And AMD also put rdna 3 in maintenance channel for driver releases. Lets see, but AMD gpu guys seem to love making dumb moves.
I hope and pray the controller is going to be sold here. I want the Frame too, but if the PS5 Pro isnât coming, I donât think the Frame is, either.
First of all, it is the cut down INT8 version. Also the frame rate drop is so much that you have to lower your settings to get comparable frame rates as FSR3 without getting the image quality benefits.
Older hardware is simply not meant to handle FSR4 gracefully, so even if an official implementation comes in, you will need to make a significant trade off between resolution and frame rate. For that reason alone, AMD will probably not release it officially as the experience wouldnât be up to scratch.
Na, The difference isnât that much from reviews and everywhere i have read amd owners are happier with FSR4 and its well worth slightly lower framerates. FSR3 is horrible, much worse than DLSS3 and i dont use DLSS3 anymore.
I have a 3080. In my case too, DLSS4 has a higher fixed cost vs 4000/5000 series and i dont get as much increase in framerate going from 4k Q to 4k P.
I use DLSS4 almost always. Difference in motion clarity is enormous, textures seem to look better too. I tried FSR4 mod version, we can run in on Nvidia too but with much bigger cost, and it looks alright and has the similar motion clarity as DLSS. It looked nice to me, whereas i dont like DLSS3 anymore. DLSS4 also has a shimmering problem esp around grass and such and FSR4 doesnt seem to have that.
These days i strongly prefer refresh rate > 80/90. But still DLSS4 ( and FSR4 even more vs FSR3) is well worth the frame rate drop. Much more than using RT. Whats the point of slightly more accurate lights if image quality is much worse.
My bad I forgot that we canât really say anything about AMD with certainty. We know that AMD never misses an opportunity to miss an opportunity. Their marketing department is a dumpster fire and how is Frank Azor still allowed to make statements on behalf of AMD that guy is a PR nightmare.
Could you elaborate? Iâm out of the loop
Itâs just that âhistoricallyâ AMD, or mostly the Radeon division has made some very awful decisions when they had very good opportunities. Just recently they announced that RDNA 1 and 2 GPU drivers would be switched to maintenance branch and seemingly wouldnât receive game patches and optimization updates. This is despite the fact that Radeon is known for better longevity throughout their cardâs lifecycle, aptly called AMD FineWine. Since most of their cards actually gain performance over time through driver optimizations and updates. And then they pulled this, which obviously disappointed everyone. They did âclarifyâ (or rather rollback honestly) this decision. But the damage to their reputation had already been done.
This is why youâll often hear these phrases.
Classic AMD, snatching defeat from the jaws of victory.
What a lol. Thanks, now I know!

