Finished Halo Reach SP yesterday.
I had been waiting for a FPS game with a good and lengthy campaign (unlike COD, MOH, etc) with engaging storyline.
And I got Reach for that reason only but I'm pretty much disappointed with the campaign.
The reason being that the campaign was very short which is pretty abnormal for a Halo game.
There was basically nothing new in the game other than some tweaks here and there.
If you are playing it as your first Halo game (as Ethan did), you're bound to get amazed by the gameplay, enemy AI, story, etc.
But if you have played any other Halo game, you'll get the same here with improved graphics.
I think Bungie this time made it as a MP-heavy game while neglecting the SP.
But then, there are some obvious good components like graphics, armor abilities, fast paced action that is a Halo signature, relentless enemies and last but not the least exceptionally good
explosions!!
So, I guess the MP is the best that any game can offer but the SP has been sort of left out a bit.