Battlefield 4 Gets Frosbite 2.5 Engine – Destruction 4.0, Tessellation, Dynamic Weather Affects
In our previous article, we mentioned how the next generation
Battlefield 4 would utilize 80% of the Frostbite engine’s power compared
to 30% utilization in Battlefield 3. The new Frostbite 2.5 engine would
feature much more enhanced visuals with PC being the lead platform for
the game. According to the details, Battlefield 4 would maintain a
steady 60 FPS on 720P resolution on both next generation consoles which
include the PS4 and Xbox 720 which is a slight bit of
a disappointment since earlier rumors suggested 1080P/60 FPS target for
the next-gen consoles. However, the next generation consoles including
the PC would get 64 players while the Xbox 360 and PlayStation 3 would
stick to the default 24 player setup which is currently seen on
Battlefield 4.
Frostbite 2.5 would be a complete overhaul of the current Frostbite
2.0 engine with DirectX 11 compatibility only on PC. Furthermore, the
game would feature Dynamic weather effects such as rain, sandstorms,
fog, haze and would be totally random. Each map would get these dynamic
weather effects and would change depending on the variable conditions.
As you may have noted, the cover image shows a glimpse of these weather
effects such as rain. Battlefield 4 would also bring back the much
renowned and upgraded Destruction 4.0 system to the game which would
offer destructible environments and buildings which we saw back in Bad
Company 2. PC versions would benefit from compute power which would
render these dynamic destructible effects much more realistically.
Furthermore, all of the environment including water, terrain and
characters/NPC would make use of the new tessellation technology
implemented inside Frostbite 2.5.
Battlefield 4 – Set in China During 2020, Maps, Weapons Confirmed
The game would be set in 2020 but maintains a modern day setting
featuring China and USA as the main infantry factions. The single player
section of the game would be around 5-6 hours long in which there would
be 2 campaigns of the PLA factions and would bring back the renowned
animation effects of Bad Company series. Just like Battlefield 3′s
Capsian border where the main tower collapses at the end of the game, a
map would be based in Shanghai China at the end of which the Orient
Pearl tower would collapse. Not much single player details were given
but there are a ton of Multiplayer details such as the maps which
include:
- Diaoyu Island
- Tiananmen
- Shanghai Bund
- Xizhimen
- Xizhimen Rush
These are only a few of the total maps featured in Battlefield 4.
Weapons such as the famouse Chinese J20, Y20, Xianglong would appear in
the game along with those from other factions. Two of the confirmed
tanks include M1A2 TUSK and PLA Type 99 each featuring their own set of
customization options such as laser guidance and armor piercing rounds.
Best thing that’s mentioned in the leak is that Air Combat zone would be
further increased giving much more room for dog fights with jets.
Commander system as expected is definately making a return to the game with the leading commander Providing
fire, recharges and UAV detection support to their team. Skill system
has also been overhauled. According to the leak, Micro-transactions
would be available in the game but they won’t affect the balance of the
game at all and are entirely optional which is great to hear. As for
DLC’s, the game would get after a while a map pack which would bring
four further maps to the game which include:
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- Power station in Dalian
- Daqing oil field
- The great wall of China
- Wake Island (Classic Battlefield Map)