BOOSTING FPS for CS:SOURCE.......

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power_nitin

Beginner
Boosting your CS SOURCE FPS
Ok, here i provide u wit all the possible variable commands to increase your cs:source fps. All you have to do is put the ones you want in cstrike/cfg/cs.cfg

cl_ejectbrass 0
Disables shells flying out of guns

cl_phys_props_enable 0
Disables physics objects

cl_phys_props_max 0
Disables physics objects

cl_muzzleflash_dlight_3rd 0
Disables 3rd person muzzle flashes lighting up surrounding area

cl_muzzleflash_dlight_1st 0
Disables 1st person muzzle flashes lighting up surrounding area

cl_ragdoll_fade_time 1
Causes dead bodies to disappear immediately (default: 15)

cl_ragdoll_physics_enable 0
Disable ragdoll physics

cl_show_splashes 0
Disables water splash effects

cl_smooth 0
Disables smoothing views after prediction errors/juddering effect

commentary 0
Disables map commentary

dsp_enhance_stereo 0
Disable stereo effect sound enhancing

dsp_slow_cpu 1
For systems with slower CPU's: Reduces quality of dsp effects

mat_antialias 0
Disables AA

mat_bumpmap 0
Disables Bump Mapping

mat_bloom 0
Disables bloom effect

mat_bufferprimitives 1
Buffer primitive objects

mat_clipz 0
Lowers water quality

mat_fastspecular 1
Fast specular lighting

mat_hdr_enabled 0
Disables HDR

mat_mipmaptextures 0
Textures quality worsens with distance

r_cheapwaterstart 1
Worsens water quality

r_cheapwaterend 1
Worsens water quality

r_drawdetailprops 0
Don't draw detail props

r_dynamic 0
Disables dynamic lighting

r_lightinterp 0
Disables light interpolation

r_propsmaxdist 100
Object fading distance

r_RainSimulate 0
Disables rain

r_shadows 0
Disable shadows

rope_smooth 0
Disables Anti-Aliasing effect on ropes

fog_enable 0
Disables Fog

fog_enable_water_fog 0
Disables water fog

gl_clear 0
Disables hiding of cracks/faults between textures

for more help visit fpsbanana.com:cool2:
 
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