saumilsingh
Galvanizer
You know my hp and DPS is very less as we played 2gether..^ NM Whimsyshire shouldn't be hard for a lvl-50. What's your DPS and HP like?
How many players are actually playing the game? Low level rares in US AH are not getting sold at all
June 28
Items
The drop rates for high-end items (items level 61-63) have been increased for Acts III and IV of Hell difficulty and Acts I – IV of Inferno difficulty:
The new approximate drop rates are as follows:
Hell – Act III and Act IV
iLvl 61: 13.9%, up from 9%
iLvl 62: 3.45%, up from 1.9%
iLvl 63: 0% (no change)
Inferno – Act I
iLvl 61: 23.9%, up from 17.7%
iLvl 62: 12.6%, up from 7.9%
iLvl 63: 4.8%, up from 2.0%
Inferno – Act II
iLvl 61: 23.3%, up from 18.6%
iLvl 62: 18.6%, up from 12.4%
iLvl 63: 9.3%, up from 4.1%
Inferno – Act III and Act IV
iLvl 61: 27.1%, up from 24.1%
iLvl 62: 21.7%, up from 16.1%
iLvl 63: 16.3%, up from 8.0%
Bosses
Bosses are now guaranteed to drop at least 1 Rare item for players with 4 stacks of Nephalem Valor and at least 2 Rare items for players with 5 stacks of Nephalem Valor
Repair costs for durability loss upon death for ilvl-53+ items have been raised. If you're dying enough to incur huge repair bills, then that means you're not ready for the difficulty you're attempting to play.^^ this is good change but think abt the repair cost which they bumped to 4x-6x damn u lose gold like hell just for repairs and you need to farm just for repairs..:bomb:
DEX, Attack Speed, Crit Chance, Crit Damage and Life on Hit.Didn't they adjust the repair cost to half of what it was in the latest patch? It's still high but I guess not as high. Can anyone playing high level Monk post what type of items to get?
That is correct. Wear & tear repair costs have been significantly reduced, but repair costs for durability loss upon death have been raised high for ilvl-53+ items.I think they only reduced the durability loss from normal wear and tear like questing/hunting without dying. The price for repairs is still the same afaik, except you wont need to repair as often if you are not dying often.
as saumilsingh said DEX, Crit Chance (around 25% would be enough if you can get more obviously your welcomed), Crit Dmg and life on hit are very important and if you get good attack speed weapon say 1.40-1.60 then concentrate less on attack speed.Didn't they adjust the repair cost to half of what it was in the latest patch? It's still high but I guess not as high. Can anyone playing high level Monk post what type of items to get?