OK thread created on Capcom Unity board: DuckTales Indian language localization
Unfortunately, we are no localizing the title to Hindi. We are offering English VO and text in English, French, Italian, German, Spanish, and Brazilian Portugues. We obvioulsy can't support all languages for VO and Text. The languages we decided on for text are the main ones that most of the industry defaults to in order to hopefully hit one of the languages that most people understand. For VO, due to filesize and that this is a digital title, we can only offer VO in one language. All of the localization has had a pass through Disney, so it should read authentically if you're used to reading DuckTales in one of the above languages. To answer your questions:
a.) Hypothetically, if you were to consider the option of language localization in India, what sort of challenges would you forsee?
I honstely don't know what specific challenges Hindi could offer. I have never worked on a project that was localized to Hindi.
b.) Could you briefly explain how this process works?
Pretty simple (in theory) actually. The text in the game is outputted into a spreadsheet with slots for all of the languages. The spreadsheet is sent to whoever is doing the translating and they input the translations. The spreadsheet goes back to the developer, who then re-integrates the text file into the game. The UI team should already have laid out what text goes where so in the most ideal world the additional languages should display perfectly. Of course that's not what happens. We always need to adjust the display because of text out of boxes, not displaying correctly, or needs retranslation.
c.) What kind of help is required for aiding you in this process?
There are usually 3 groups involved in translation. Sometimes these groups consist of the same people. Translators (does the actual translation), localization QA (checks translation, make sure it displays correctly), and compliance localization QA (focuses on 1st party requirements).
Woo-hoo! You guys demanded it, so we’re unbelievably happy to announce that your most requested platform will indeed be receiving DuckTales: Remastered! Yep, Capcom’s heartwarming collaboration with Disney and WayForward will definitely be pogoing onto hard drives everywhere via Steam, Origin, Impulse, GamersGate, Green Man Gaming and numerous other places PC gamers download their wares.
The game is similarly priced at $14.99 and should launch within or around same window as the Xbox 360, PS3 and Wii U versions. We should have more DuckTales splendor to show ya leading up to E3, including the reveal of an all-new remastered level, very soon (And I mean VERY SOON!) Man, with Rey’s recent unveiling of DuckTales' free XBL avatar shirts, it looks like I’m purchasing at least two versions of the game. Gotta have mah Steam version!
Source: http://www.capcom-un...onfirmed-for-pc