i tried all diff settings. fps always seems to be locked at 30fps. weird.evox said:PC Config is Q6600 2.4, 4GB DDR2, 8800GTX@600/1.9GHz
all the screens were taken at High Quality Forced via the Nvidia CP and with 16x AA and 16x AF and everything maxxed In-game.
thanks for the tip, Got the Console command!
Code:Unlocking your FPS Quake Wars took a somewhat novel way at trying to get everything to sync correctly for online play: the game attempts to lock your FPS at a default of 60. Needless to say, while this may make the game sync better, gamers spoiled by higher framerates in other FPS games may be disappointed with this low level lock. But there is a solution. Many of the Beta players (if not the majority) are using this work around: [B]You must go into the console (by hitting CRTL ALT ~ ) and type in the following commands: com_unlockfps 1 [this removes the FPS cap] com_unlock_timingmethod 0 [this forces the engine to render frames as quickly as it can][/B] If you do not use these settings, the game will default to a FPS lock at 60 -- or, if your computer is not fast enough to stay above 60 FPS, the game will try to lock the frames at 30 FPS. If you have lower end system, you might want to keep the default settings on. But for anyone mid-range system -- say a P4, at 2.8 GHz or so, and a 7600 or equivalent -- and better, we recommend using these settings to improve your gameplay experience.
Source
evox said:The demo size is 727MB. In this age of 1.5GB+ game demos, it's surely nice to see a demo that doesn't take an eternity to download. Here's another mirror not listed at the site.
Enemy Territory: Quake Wars Demo@GameSpot (Free Registration Required)
Lord Dagon said:Abe "Lost planet" is only 363 MB.
i tried all diff settings. fps always seems to be locked at 30fps. weird.
evox said:Ditto for that. The game is quite moody, It sometimes removes the fps cap and sometimes doesn't. Disabling VSync on CP Doesn't help either.
evox said:30FPS Cap can't be removed when playing against bots. when the "com_unlockfps 1" console command is applied, it uncaps the FPS, but ONLY in multiplayer. there's no way to remove the fps cap in SP.