Blade_Runner
Forerunner
Just came an interesting discussion going on at AT. There seems to a big IQ issue with the Nvidia 6 and 7 series card with rendering shadows. blocky shadows and its happening across unreal engine, splinter cell, farrcry, 3dmarks and a few other games. It's present across all drivers, non-whql, whql and leaked and across all IQ settings.
Posting it here so Nv 7 series and 6 series owners can post their screenies and verify.
Post some screenies taken from the other threads. Marking the anomalies with red so that people know where to look.
6600GT 4x aa 16x af. Forceware drivers 77.77
6800GT 4x aa 8x af. Forceware drivers 78.01
BFG 7800GTX OC 1600x1200, 4xAA Supersampling, 16xAF FW v78.01
x850xt agp (stock) catalyst 5.7 1280x1024 4aa/8af all on high
1280x1024 4aa/8af all on very high
ATi 9700 Pro
Same issue in ut 2004 with Nv cards
IIRC the shimmering issue that was hyped much was also not solved. And now this. Calling all ATi and Nv card owners to post their screenies.
Posting it here so Nv 7 series and 6 series owners can post their screenies and verify.
Post some screenies taken from the other threads. Marking the anomalies with red so that people know where to look.
6600GT 4x aa 16x af. Forceware drivers 77.77
6800GT 4x aa 8x af. Forceware drivers 78.01
BFG 7800GTX OC 1600x1200, 4xAA Supersampling, 16xAF FW v78.01
x850xt agp (stock) catalyst 5.7 1280x1024 4aa/8af all on high
1280x1024 4aa/8af all on very high
ATi 9700 Pro
Same issue in ut 2004 with Nv cards
IIRC the shimmering issue that was hyped much was also not solved. And now this. Calling all ATi and Nv card owners to post their screenies.