Post your in-game screenshots & gameplay videos

Rave said:
haha, thats always gonna happen if u take any game in the professional sense, look at me, i hardly play css these days, and whever i play i play with a bunch of friends, gay around the map teamflashing and cursing ppl, and its fun this way :p
Actaully the reason why I quite is because of my damn hardware and my career now.Even though, I'm going into game development, my parents dont wanna get me upgrades:mad: :(
 
[D]igital [D]eath said:
Actaully the reason why I quite is because of my damn hardware and my career now.Even though, I'm going into game development, my parents dont wanna get me upgrades:mad: :(

not that it matters, i know ppl who play on mx440 and 256 mb ram :p

anyway this is not a to or not to play css thread, but just letting ya know :p
 
^^ very nice screenies funky..militia looked too good. Nukes decent too.

anyways...took this screenie yesterday :p

the "pros" staring down each others scopes at 5 mtrs
 
tifôsi said:
I dont find much difference in Nuke...what exactly does HDR do?

EDIT - I do notice some difference in the sky, is that it? :S

provides realistic lighting...which depends on the sky and sorroundings

ever notice how light behaves differently in cloudy & overscast conditions...HDR
recreates that perfectly, which are not possible with light placement or "light painting"
 
tifôsi said:
I dont find much difference in Nuke...what exactly does HDR do?

EDIT - I do notice some difference in the sky, is that it? :S

hope this will make u understand HDR
The problem of lightning is that in the real world lights have unlimited lightning, and the human eye has a perception of 14 dB (10^14:1), but the video card using a standard 32-bit integer buffer is only capable of reproducing 2.4 dB (255:1), because it uses only 8 bits to store each video component (R, G, B and alpha).

Radeon X1000 series uses a 64-bit floating point register for HDR, using 16-bit for each video component. It is really interesting to note that GeForce 7 series from nVidia uses a 128-bit floating point register for HDR.

On the other hand, Radeon X1000 series allows the use of HDR and multi sampling anti-aliasing (MSAA) at the same time.
 
The problem of lightning is that in the real world lights have unlimited lightning, and the human eye has a perception of 14 dB (10^14:1), but the video card using a standard 32-bit integer buffer is only capable of reproducing 2.4 dB (255:1), because it uses only 8 bits to store each video component (R, G, B and alpha).

Radeon X1000 series uses a 64-bit floating point register for HDR, using 16-bit for each video component. It is really interesting to note that GeForce 7 series from nVidia uses a 128-bit floating point register for HDR.

On the other hand, Radeon X1000 series allows the use of HDR and multi sampling anti-aliasing (MSAA) at the same time.

Whoever wrote that has no clue what HDR is other than the fact that it means more colors. Display cards would have no issue displaying higher dynamic range if there were display devices that could do better than 8bits per component. Most video cards already have 10bit DACs in them but they are limited to 8bits cos of display devices. The HDR ppl speak of is nothing but a false expansion of the available dynamic range since all images need to be tone mapped down to 8bits per component anyway. Also all data(textures) stored in .hdr (OpenEXR) are 16bits fp per component. There's no video card that can do 32bits per component cos such a format doesn't exist as of now and its also wasteful of memory since finally the image is gonna be tone mapped down to 8bits anyway. I think the guy got confused with 32bit fp precision that DX9.0c demands and cooked all that up :p.
 
Some funny CSS moments.

1) Sunbathing isnt an option dude...ur DEAD


2) Its nice to know that practicing Yoga keeps u fit, but does it keep u alive?


:p
 
oh and just for the heck of it, thats me sunbating :p

and man smith, 80 pings, 70 fps and 0 choke and loss, ur connection rox :|
 
Some Developer Pics :cool2:

------------------------------------------------------------------------------------------------------------------





And Some cool moments :lol:

------------------------------------------------------------------------------------------------------------------





i thought taking a dip in water might energise me :tongue:

completed the game and one word tht defines it "Awesome" do play this game,, i wont post the ending pics as then it would become a spoiler :p

note: Hdr on, AA disabled :(
 
Pariah :p

The vehicle controls are sucktacular and the whole game has a weird feel about it :lol: Can't really put a finger as to what really is wrong but something is really wrong

NFS: MW
 
Serious slip-streaming!

Bad rear wheel lock-up coming out of the pits. The Corvette driver pounces.

Realistic physics :p The sad thing is this wasn't even arcade mode.
 
Back
Top