PS3 will be cheaper to start developing for than PS2

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AlbertPacino

Forerunner
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"PlayStation 3, I think, is going to be cheaper to develop for than the corresponding period of PS2 development," he said in the interview, which is published on the site today.

"I know that's a fairly contentious statement to make, but there's a very good reason for that," he continued, before going on to discuss the fruits of the company's collaborations with NVIDIA and IBM - which, he says, will make life easier for developers as well as providing hugely impressive power for the system.

Harrison admitted that the PS2 architecture was "challenging" for developers, although he was quick to point out that "it didn't stop us having thousands of games and 80 per cent market share."

Also in the same interview, Harrison discussed the demos shown of the PlayStation 3 earlier this week - reiterating that the technical demos on display were all entirely real-time and running on PS3 prototype hardware, although the game footage clips were pre-recorded and some parts may have been rendered.

Click here to read the full interview.
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Hey Albert why dont you make a PS3 and Xbox 360 Updates Thread in which only PS3 and 360's related news be posted...
 
Off-Topic

It's an exclusive interview with one of Sony's Chiefs where he replies to alot of questions,every thread comes with his own article/news each one has his own content.

If this was another screen shot or some "talk" about this or that, i wouldn't even bother to post it.

But you do have a point there & that's why staff works hard to merge threads that have similar content :)
 
PlayStation 3, I think, is going to be cheaper to develop for than the corresponding period of PS2 development. I know that's a fairly contentious statement to make, but there's a very good reason for that. When we announced the collaboration with NVIDIA, we just talked about them making a chip - actually, they don't make anything, they're a designer, and the RSX contains an NVIDIA-designed part, which gives us fantastic GPU capabilities. But what it also gives us, and this is actually the most important bit of it, is all the toolchain and CG pipeline that comes with it, which is a very well understood development pipeline in the PC community - and, yes, in the Xbox community, frankly.

So all of that pipeline of tools and technology and plug-ins comes straight across to PlayStation 3. Plus, on the Cell side of things, IBM brings a lot of expertise and know-how to the table. Also, as you know, the PS2's EE had two microprogrammable devices, VU0 and VU1 - which were incredibly fast, incredibly powerful chips that were very difficult to program for because of their very specialist nature and the programming skills required.
This summed it up for me. I think we can now safely expect some good games alongwith gr8 graphics ;)
 
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