CPU/Mobo RAM questions.

Status
Not open for further replies.
deaddevil said:
currently using AM2 3600+ ~ 1.9 ghz.
Will buy AM2 6000+ ~ 3.0 Ghz.

All the four modules of RAm are 667 mhz and 1Gb.

Also will 6000+ be a good CPu for gaming, for games like mirror's edge, fear 2, bioshock, crysis, farcry2, undercover etc, with a 8400 GS (coz very very low on budget).
you can't say good , but its gonna work none the less.
crysis i doubt :x
 
there are videos around where you can play such games on youtube, but don't if they are fake or not, according to me they should....hence just wanted to confirm....
 
^^ I've seen people playing Crysis and CoD over at Zapak Gameplex's and I'm quite aware they have the Nvidia 7xxx Series based GPU(s). So yeah definitely it would work but not sure to what extent and how much fps etc. you will get.
 
deaddevil said:
there are videos around where you can play such games on youtube, but don't if they are fake or not, according to me they should....hence just wanted to confirm....

To get good fps everyone is aware a GPU plays a major role than CPU.Also your current CPU would be a bottleneck..You will have upgrade your CPU sooner or later..Why not consider AthlonX2 7750 around 3.5k..
 
I don't think the AthlonX2 7750 is around 3.5k.. as x2 6000+ only cost around 4k...but my processor may be a bottle neck for really high end graphic cards, not 8 or 9 series or hd ati series, or does it?
 
deaddevil said:
^^ me too, how come the rates of 6000+ are higher than AMD Athlon 64 X2 7750 Black Edition ?
AthlonX2 7750 would be better than AthlonX2 6000 if overclocked to 3ghz...also it has 3mb cache..compared to 2mb of AthonX2 6000.
 
but AthlonX2 7750 is a 65 nm processor , hence will have to change motherboard to support it...

Also will not be overclocking as of now, will try once warranty is over, also thnks for the suggestion...

it seems amd has started to lower the mid range processor prices...
 
deaddevil said:
but AthlonX2 7750 is a 65 nm processor , hence will have to change motherboard to support it...
Also will not be overclocking as of now, will try once warranty is over, also thnks for the suggestion...
it seems amd has started to lower the mid range processor prices...

No need to change your mobo...your current proccy is also 65nm...
 
clown_abhi said:
@HellBoyX2

There is never a possibility of 4GB used by a 32bit OS.

Say, u have 4GB of RAM and then u have a sound card and a graphics card. Now the total memory used by the 32bit OS as in my config is 3.25GB. The rest is mapped for the sound card, graphics card and others.

U are looking at dual channel memory advantage. Dat is overall a different topic. :bleh:

Dual channel(128) is always better performing than single channel(64). Whether u use a 32bit OS or 64, dual channel is better but rather lets stay in topic rather than deviating away into another...:)

Sorry for the late reply. that would be correct @Clown_Abhi

Are you sure rest of the 750MB out of 4GB will be used for Graphics and Audio. Since nowadays we have all graphics and soundcards have dedicated RAM.

guyz. correct me if i'm wrong..

Regarding the Dual channel. i just provided some info's , if he is going to use it with AMD Procy's thatz all. Since he is worried about 4GB RAM will give over load to OS etcc..

:hap5:

a 32-bit version of the os can only detect and use 3.2 - 3.5 gig of ram and not 4. this is not shared among graphic cards or sound cards , it is just that the 32 bit version is built this way. a 32bit Os's Addressing limit is .. the only solution here is to use a 64-bit version of the os to utilize the full 4GB RAM..
 
Graphics Cards and Sound Cards have their own dedicated memory but the memory from the RAM is used for mapping in 32bit OS.

It goes into the Memory Mapped I/O of your devices. Your I/O devices are Mapped as Memory for assembly level Bus addressing so that giving a command to your PCI express device is no different than writing something in your RAM.

This is why u can even now install DOS.

The total virtual address space of 4GB would be divided into 2GB and 2GB. One of these would be for kernel and other for devices and the memory mapping takes ~750MB out of this, if u have a 512MB graphics card. :)

And hence the 3.25GB in Vista 32bit...
 
  • Like
Reactions: 1 person
I saw a video of Mark Russonovich talking about PAE and the eventual move to 64bit addressing. He even made a blog entry somewhere if i remember correctly. The thing with PAE is that the devices which were available in the market at the time when win was only 32 bit used to place their drivers etc. ie were mapped in the memory starting from the end of the address range. Which basically means if you enable PAE it maps it somewhere waayyy over 4 GB. But the driver/application support for those ranges just wasn't there which led to system crashes and all. Ofcourse after that 64bit Windows came about and PAE was altogether forgotten.:no:
Really gr8 info in that video. I'll see if i can look it up and post it :hap2:
 
clown_abhi said:
Graphics Cards and Sound Cards have their own dedicated memory but the memory from the RAM is used for mapping in 32bit OS.

It goes into the Memory Mapped I/O of your devices. Your I/O devices are Mapped as Memory for assembly level Bus addressing so that giving a command to your PCI express device is no different than writing something in your RAM.

This is why u can even now install DOS.

The total virtual address space of 4GB would be divided into 2GB and 2GB. One of these would be for kernel and other for devices and the memory mapping takes ~750MB out of this, if u have a 512MB graphics card. :)

And hence the 3.25GB in Vista 32bit...

Thanks Clown_Abhi, that was a good information.. :hap2:

Hi @RahulHBK i got this info from Marks blog

While 4GB is the licensed limit for 32-bit client SKUs, the effective limit is actually lower and dependent on the system's chipset and connected devices. The reason is that the physical address map includes not only RAM, but device memory as well, and x86 and x64 systems map all device memory below the 4GB address boundary to remain compatible with 32-bit operating systems that don't know how to handle addresses larger than 4GB. If a system has 4GB RAM and devices, like video, audio and network adapters, that implement windows into their device memory that sum to 500MB, 500MB of the 4GB of RAM will reside above the 4GB address boundary

he result is that, if you have a system with 3GB or more of memory and you are running a 32-bit Windows client, you may not be getting the benefit of all of the RAM. On Windows 2000, Windows XP and Windows Vista RTM, you can see how much RAM Windows has accessible to it in the System Properties dialog, Task Manager's Performance page, and, on Windows XP and Windows Vista (including SP1), in the Msinfo32 and Winver utilities. On Window Vista SP1, some of these locations changed to show installed RAM, rather than available RAM,

Guyz Here is the sourcee

Mark's Blog : Pushing the Limits of Windows: Physical Memory
 
  • Like
Reactions: 1 person
but why would you do that, when it will use only 3 gb ??

I will be going for 64 bit, to use full 4gb, i suggest you do the same, then 8gb will work as well.
 
Status
Not open for further replies.