quan chi
Herald
I'm not sure how MS is being labeled as the bad guy here. A port's quality depends on the developers. Even if a game was constructed for X360 from ground up, there is no reason why it shouldn't look as good, if not better, on the PS3. If they find it difficult to deal with PS3's hardware, then that's their fault, not Microsoft's. How does Microsoft play any role in this? It's not like MS is paying the developers to shaft other platform ports.
Take L.A Noire, a game which was announced as a PS3 exclusive, then ended up being on 360, and eventually on PC. This game was designed for the PS3, but on the 360, it's looks equally stunning. How do you think that happened? MS paid extra?
You're experience with Bayonetta was shattered; technically and otherwise. Who do we blame? Platinum Games, right?
Besides, there are only a handful of games, which really perform poorly on the PS3, as compared to the 360. Rest of them, are on par. The logic behind having poor ports being blamed on a console manufacturer is really not fair.
For la noire i have read the opposite.