T ~-tRiX-~ Inactive Contributor Aug 15, 2009 #1 Hi I need to make a 3D object move and control camera using C++ and OpenGL. I am unable to call the OpenGL libraries in mac. settings to be done?? Im using netbeans for c++
Hi I need to make a 3D object move and control camera using C++ and OpenGL. I am unable to call the OpenGL libraries in mac. settings to be done?? Im using netbeans for c++
C Checksum Inactive Explorer Aug 15, 2009 #2 OpenGL Programming Guide for Mac OS X OpenGL Programming on Mac OS X
T ~-tRiX-~ Inactive Contributor Aug 16, 2009 #3 Checksum said: OpenGL Programming Guide for Mac OS X OpenGL Programming on Mac OS X Click to expand... Hey thnx. But these are for opengl with xcode. not with c
Checksum said: OpenGL Programming Guide for Mac OS X OpenGL Programming on Mac OS X Click to expand... Hey thnx. But these are for opengl with xcode. not with c
C Checksum Inactive Explorer Aug 16, 2009 #4 Well xcode is just an IDE. You can code in C/C++ using xcode
T ~-tRiX-~ Inactive Contributor Aug 16, 2009 #5 Yea. C programming works fine. but when it comes to calling the opengl headers . they dont seem to find it
Yea. C programming works fine. but when it comes to calling the opengl headers . they dont seem to find it
C Checksum Inactive Explorer Aug 16, 2009 #6 This might help. You've to include the OpenGL framework when you compile Re: OpenGL Headers
T ~-tRiX-~ Inactive Contributor Aug 16, 2009 #7 yea found it. problem is with netbeans and xcode. all codes wrk fine in terminal