Vista 32-bit Vs 64-bit

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Boot_Comp

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Does the 64-bit offer any advantages or rather any disadvantages over the 32-bit version?
For a C2Q or a C2D intel proc (their both 64-bit I think).

Is there any reason to stick to the 32-bit version when the 64-bit version is available? Also will 32-bit version owners get the 64-bit version for free on request or does that have to bought separately.

TIA
 
Boot_Comp said:
Does the 64-bit offer any advantages or rather any disadvantages over the 32-bit version?

No disadvantages. you will be able to utilize greater than the typicalmaximum of around 3gigs for a 32 bit edition of windows.

Is there any reason to stick to the 32-bit version when the 64-bit version is available?

Not unless you have any specific sw that has issues running on 64 bit platform.

Also will 32-bit version owners get the 64-bit version for free on request or does that have to bought separately.

Vista Ultimate comes with both 32bit & 64 bit media. for the rest you gotta log a request with MS nd pay for shipping charges(approx 1000 bucks) to get the 64bit media.

TIA

answers in quotes
 
my query:
Will all GAMES play on 64bit as good/better as on 32bit
or Is there any limitation for 64bit for gaming
 
I think 32 bit apps will run a bit slower right? Because they have to run in WoW (Windows on Windows) mode i.e a simulated 32bit environment
 
If ur currently have anything less than 3GB of memory, stick to Vista 32 bit.

If u have 4GB of memory, also stick to Vista 32 bit. Why?
Vista would be able to use around ~3.5Gig of memory out of the total 4GB in 32 bit OS but in 64 bitOS, it can utilize the full 4GB. Still, the kernel memory and the total reserved memory used by the 64 bit OS itself would increase by ~300MB.

For example, if ur 32bit OS has 600MB reserved for OS and 200MB for kernel, it would increase to 800MB for OS and 250MB for kernel in case of 64 bit OS.

So, u have just an extra of 200MB left for Vista 64 to be used over Vista 32 bit. Ask urself would 200MB make a difference???

Moreover, 64 bit drivers are still difficult to find for any older hardware even some new cheapo products as well. Add to it, 32 bit applications might run slower on 64 bit than on 32 bit, consuming more memory than they would have on 32 bit native OS. Hence, it's best to stick around 32 bit as of now if u have 4GB or less memory.

If u have ~5GB or more, move to Vista 64 bit coz then u would have around >1.25Gig of extra memory for Vista which would be useful. :)
 
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If you are going for a new setup, go for x64! It has come of age, and reports are abound on Adobe forums that Flash 10 will ship in x64 version. The beta's are for x86, but x64 is in works.
And it is high time they release it, and they also understand it.

All the softwares work properly, and with many OEMs switching to x64 as they are shipping computers with 4GB and more RAM now, you will see a much better x64 scenario within an year.

So as an investment and for a new computer, it makes sense to go for the x64.
 
clown_abhi said:
If ur currently have anything less than 3GB of memory, stick to Vista 32 bit.

If u have 4GB of memory, also stick to Vista 32 bit. Why?
Vista would be able to use around ~3.5Gig of memory out of the total 4GB in 32 bit OS but in 64 bitOS, it can utilize the full 4GB. Still, the kernel memory and the total reserved memory used by the 64 bit OS itself would increase by ~300MB.

For example, if ur 32bit OS has 600MB reserved for OS and 200MB for kernel, it would increase to 800MB for OS and 250MB for kernel in case of 64 bit OS.

So, u have just an extra of 200MB left for Vista 64 to be used over Vista 32 bit. Ask urself would 200MB make a difference???

Moreover, 64 bit drivers are still difficult to find for any older hardware even some new cheapo products as well. Add to it, 32 bit applications might run slower on 64 bit than on 32 bit, consuming more memory than they would have on 32 bit native OS. Hence, it's best to stick around 32 bit as of now if u have 4GB or less memory.

If u have ~5GB or more, move to Vista 64 bit coz then u would have around >1.25Gig of extra memory for Vista which would be useful. :)

+1. for the 4Gb explanation. 64bit vista does take up more memory as well, so the gains are pretty much nullified in terms of extra RAM you have.
 
clown_abhi said:
If u have 4GB of memory, also stick to Vista 32 bit. Why?
Vista would be able to use around ~3.5Gig of memory out of the total 4GB in 32 bit OS but in 64 bitOS, it can utilize the full 4GB. Still, the kernel memory and the total reserved memory used by the 64 bit OS itself would increase by ~300MB.

For example, if ur 32bit OS has 600MB reserved for OS and 200MB for kernel, it would increase to 800MB for OS and 250MB for kernel in case of 64 bit OS.

So, u have just an extra of 200MB left for Vista 64 to be used over Vista 32 bit. Ask urself would 200MB make a difference???

Moreover, 64 bit drivers are still difficult to find for any older hardware even some new cheapo products as well. Add to it, 32 bit applications might run slower on 64 bit than on 32 bit, consuming more memory than they would have on 32 bit native OS. Hence, it's best to stick around 32 bit as of now if u have 4GB or less memory.

If u have ~5GB or more, move to Vista 64 bit coz then u would have around >1.25Gig of extra memory for Vista which would be useful. :)

practically the calcs won't work. I found x64 to run 32 bits apps more faster more particularly in video editing. Virtualdub had more room for working with 2GB+ MPEG files. I would say the gain is notable if you happen to run 32bit applications on 64 bit vista by a few percent atleast.
 
Boot_Comp said:
I think 32 bit apps will run a bit slower right? Because they have to run in WoW (Windows on Windows) mode i.e a simulated 32bit environment

Where did u get this information ? :S .. there is no simulation done in windows 64bit OS. Windows 64bit OS can run 32 bit applications without any issues.
Nuf' said.. read this link and you will get your answer.:)

64-bit - Wikipedia, the free encyclopedia
 
BTW who said that 32 bit applications won't work on 64bit Vista? :bleh:

And who told that they would have issues running. :bleh:

Read my or Bootcomp's post again if u need to. It's not mentioned anywhere guys. :)
 
BackToExistence said:
Where did u get this information ? :S .. there is no simulation done in windows 64bit OS.

64-bit - Wikipedia, the free encyclopedia

"Other software must also be ported to use the new capabilities; older software is usually supported through either a hardware compatibility mode (in which the new processors support the older 32-bit version of the instruction set as well as the 64-bit version), through software emulation, or by the actual implementation of a 32-bit processor core within the 64-bit processor"

Well, this is from the link u mentioned. Probably u can find the emulation dat Bootcomp mentioned. :)

Don't mean to offend but did u read the link u asked others to read? :S
 
clown_abhi said:
"Other software must also be ported to use the new capabilities; older software is usually supported through either a hardware compatibility mode (in which the new processors support the older 32-bit version of the instruction set as well as the 64-bit version), through software emulation, or by the actual implementation of a 32-bit processor core within the 64-bit processor"

Well, this is from the link u mentioned. Probably u can find the emulation dat Bootcomp mentioned. :)

Don't mean to offend but did u read the link u asked others to read? :S

Other softwares which are not capable of 64bit OS are seldom emulated or simulated in 64bit OS. I read the link of course, no offence but did u understand the matter in link that i provided above? .. Not all 32bit softwares need to be emulated or simulated to run in compatibility mode with 64bit OS. 64bit OS is itself capable of handling 32bit softwares with ease. For eg. 64bit OSes creates program files X86 for all the 32bit applications which do not support 64bit architecture.

Any do you really think current games are made for 64bit OS, and that they run slow on 64bit OS ?... was just trying to clear that out :P
 
BackToExistence said:
Other softwares which are not capable of 64bit OS are seldom emulated or simulated in 64bit OS. I read the link of course, no offence but did u understand the matter in link that i provided above? .. Not all 32bit softwares need to be emulated or simulated to run in compatibility mode with 64bit OS. 64bit OS is itself capable of handling 32bit softwares with ease. For eg. 64bit OSes creates program files X86 for all the 32bit applications which do not support 64bit architecture.

Dat's right. I myself said that 32 bit applications would be a bit slow in Vista 64 bit. I did not say 64 bit applications in Vista would be slow. :bleh:

And when u install the softwares u use, like antivirus or media players or any other software, most(and by most i mean most) go to Program Files x86, which means they are 32 bit and would be emulated to run on the 64 bit OS. There are very very few applications which are made for 64 bit exclusively. Dat's the reason for the low adoption of Vista 64 bit. :cool2:

So, at the end u'll have lots of 32 bit apps on a 64 bit OS which is not worth it.

BackToExistence said:
Any do you really think current games are made for 64bit OS, and that they run slow on 64bit OS ?... was just trying to clear that out :P

Games use the same concept as someone said in Video Editing. Massive chunks of memory are better handled by Vista 64 bit. Hence games will run faster, but general applications having low memory footprint would run slower.
 
Used 32 bit vista & now on x64 Vista the difference is huge but beware that this difference will only show up if you have more than 4 gb ram installed, I have tested upto 16gb & yes the machine is killing fast specially when multi tasking.

In 32bit any application can by default use only 2gb of ram (in reality they use 70% bcoz the 30% is required for the OS to function)with few application can use 3gb with a 3gb/ini switch but in x64 the same applications are free to use upto 4gb & above ram, so the real advantage is when using latest hardware (check for x64 drivers) with over 4-8gb of ram.

Once you use x64 you wont ever want any 32bit OS.
 
clown_abhi said:
Dat's right. I myself said that 32 bit applications would be a bit slow in Vista 64 bit. I did not say 64 bit applications in Vista would be slow. :bleh:

And when u install the softwares u use, like antivirus or media players or any other software, most(and by most i mean most) go to Program Files x86, which means they are 32 bit and would be emulated to run on the 64 bit OS. There are very very few applications which are made for 64 bit exclusively. Dat's the reason for the low adoption of Vista 64 bit. :cool2:
So, at the end u'll have lots of 32 bit apps on a 64 bit OS which is not worth it.
Games use the same concept as someone said in Video Editing. Massive chunks of memory are better handled by Vista 64 bit. Hence games will run faster, but general applications having low memory footprint would run slower.
see.. you are explaining the same old stuff that i said earlier with that link.. :S
and u said i didnt read stuff from that link ? :rofl:
 
BackToExistence said:
Where did u get this information ? :S .. there is no simulation done in windows 64bit OS. Windows 64bit OS can run 32 bit applications without any issues.

I think this was ur line. :S And now u are trying to prove that u said the right thing. Alrite, :hap2:
 
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