nitantjeet
Contributor
lols so trueI think it should be
RROD meet BSOD. BSOD meet RROD. [/quote
lols so trueI think it should be
RROD meet BSOD. BSOD meet RROD. [/quote
You need some sleep.. u just quoted a decade old post.. lollols so true
Microsoft Entertainment head Don Mattrick leaves and joins Zynga. A fallout of the XBox One farce?
http://www.reddit.com/r/Games/comments/1hfo9s/microsofts_entertainment_head_don_mattrick/
Xbox One headset included with all systems
Microsoft has done a rather stupendous job addressing nearly every complaint fans have had with Xbox One. From the big DRM reversal to its recent indie proposal, Microsoft is making good on the nickname "Xbox 180."
Here's another surprise for you. Xbox One systems will now include a headset, thanks to all the hollering fans did when Microsoft said that Kinect was good enough.
A new unboxing video produced by Microsoft shows the contents of the Day One edition of the system: Xbox One console, Kinect, specially branded Day One controller with chrome D-pad, HDMI cable, and yes--the Xbox One Chat Headset (MSRP: $25).
"The chat on Xbox One offers 3x the sampling rate of the Xbox 360. The quality of the Xbox One Chat Headset speaker and microphone have been upgraded to take advantage of the much improved audio quality. It’s also super lightweight-only 44g-with a padded earpiece that can be worn on either your left or right ear, and a bendable, rotating mic boom. You can control mute and volume without taking your hands off the controller," Microsoft details.
The headset isn't exclusive to the Day One bundle, either. A Microsoft spokesperson confirmed to Shacknews that "the chat headset is included in both the Day One and standard editions of the console." You win, internet.
Xbox One: Kinect does not need to be plugged in
Microsoft has confirmed that the Xbox One will not require a plugged-in Kinect sensor to function.
Reiterating messaging from May, Microsoft’s Marc Whitten told IGN that Xbox One users can disable Kinect entirely, and even unplug the sensor if they like.
“Like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor,†he said.
“You have the ability to completely turn the sensor off in your settings. When in this mode, the sensor is not collecting any information. Any functionality that relies on voice, video, gesture or more won’t work. We still support using it for IR blasting in this mode.
“You can turn the sensor back on at any time through settings, and if you enter into a required Kinect experience (like Kinect Sports Rivals for instance), you’ll get a message asking if you want to turn the sensor back on in order to continue.â€
Speaking to Kotaku, a Microsoft representative confirmed that games which use Kinect in a supplemental sense – for non-essential features like optional voice commands, for example – then users won’t need to plug the sensor in to play them. However, you’ll clearly sitll need it for games which use Kinect as a central gameplay feature, like Kinect Sports Rivals.
Asked whether there are plans to sell a Kinect-free Xbox One bundle, which would presumably enable a lower price, the representative said Kinect “is still an essential and integrated part of the Xbox One platformâ€.
“By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for consumers,†the spokesperson said.
On NeoGAF, senior Microsoft PR executive Albert Penello reiterated that the platform holder still believes in Kinect.
“We aren’t interested in splitting the development base. The more demos I’ve seen, the more I’ve used it – the more impressed I am. The team feels strongly about Kinect, and I hope we’re able to prove that when you use it,†he wrote.
“We also have a ton of privacy settings to allow people to turn off the camera, or microphones, or put it in a state just for ‘Xbox On’ and IR blasting – there will be a lot of user control for that.
“The thing we all understood, and hence this change, is that there are some scenarios where people just may not be comfortable. We wanted people to be 100% comfortable, so we allow the sensor to be unplugged.â€
Although Microsoft had mentioned the ability to turn off the camera before, many commenters are hailing the unplugging part as yet another policy reversal in response to consumer backlash.
Microsoft’s U-turn on its used games-unfriendly but digital future-proof DRM policy was the first of a series of reversals.
It later went on to confirm self-publishing on the Xbox One, having previously acquired quite a poor reputation among indies.