PS5 PRO KILLER BUILD IS REAL?

do a 3060 12gb (not 3060 ti) build and it will easily come under budget specially if you buy the gpu second hand, most gamers would happily accept lower than low settings and shitty upscaling from 720p to 4k when playing on consoles, yet b**ch and moan when they cant run max settings on their low tier GPU.

Not a single game runs better than the build above if run on PS5's equivalent settings and using equivalent upscaling (check DF's coverage for equivalent settings and benchmark) because even the PS5 pro is hobbled by the shitty CPU they have, plus you get the benefit of DLSS (specially after DLSS 4.0 where performance is equivalent to DLSS 3's quality mode).

Also peeps are seriously buying a console just for GTA? like seriously?!! I mean I kinda get if you are into MP with a bunch of friends and lobbies at launch will be really fun without any hacks or griefers, but SP on GTA has sucked for a while now, last good SP campaign was GTA 4 and best one was San Andreas where you could spend hours just fighting gang wars. I dont really get the hype behind gta 6 but thats me
I will still say used 3060Ti is a better choice than 3060 because of the raw performance. Sure 12GB VRAM is better to have but at 16k, most people can live with slightly lower textures. The extra performance of 3060Ti will help because 3060 12GB is inferior in performance to normal PS5 but 3060Ti is appreciably faster.

Regd. GTA, everyone can have their opinions, like I will never play Black Myth Wukong as it will be a waste of time (not playing hard games, Elden Ring was my last, completed it though). Coming back to GTA, GTA V had a great story IMO & it was the only GTA where I completed the main story. Stopped playing VC at RC heli mission, don't even remember where I left playing GTA SA & IV. Before GTA V, SA was the game where I put a lot of hours on, it was fun while it lasted.
 
I will still say used 3060Ti is a better choice than 3060 because of the raw performance. Sure 12GB VRAM is better to have but at 16k, most people can live with slightly lower textures. The extra performance of 3060Ti will help because 3060 12GB is inferior in performance to normal PS5 but 3060Ti is appreciably faster.
performance delta between ti and 60 is around 10-15%, not much difference if any, as for VRAM, for me textures are the singular setting that can make or break a game, you lower the textures, you will see it, as for perf comparison to PS5, a 3060 is roughly equivalent to 2080/2080 super iirc and a PS5 tops out a 2070 super, maybe 2080 if consider devs implementing lower than low settings/ps5 specific optimizations.

strictly speaking, for PS5 fidelity, A 3060 build is more than enough, anything above that is cherry on top, specially since with DLSS 4.0, RT is now viable on 3060
 
performance delta between ti and 60 is around 10-15%, not much difference if any, as for VRAM, for me textures are the singular setting that can make or break a game, you lower the textures, you will see it, as for perf comparison to PS5, a 3060 is roughly equivalent to 2080/2080 super iirc and a PS5 tops out a 2070 super, maybe 2080 if consider devs implementing lower than low settings/ps5 specific optimizations.

strictly speaking, for PS5 fidelity, A 3060 build is more than enough, anything above that is cherry on top, specially since with DLSS 4.0, RT is now viable on 3060
If it was 10-15%, even I would have recommended 3060 12GB, like I did on 3060 vs 4060, but 3060Ti is a good 30%+ faster & more importantly, more powerful than a PS5 GPU (RX 6700). PS5 specs will become minimum requirement for PC games.

1748198000573.png