Graphic Cards 9600GT specs

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abbY

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Last we heard, the next mid-range cards based on NVIDIA GPUs would not arrive before the summer, but during the last few weeks the plans seem to have changed. The D9P (Performance segment a.k.a. mid-range) has been sped up to February 14 and will replace the GeForce 8600 series. First model to appear will be the GeForce 9600 GT, sporting 64 shaders, 500 MHz core, 256-bit memory interface and 512MB of graphics memory. The D9P is made with a 65nm manufacturing process and cards will require only a single 6-pin PCIe power connector. D9M-based cards are expected shortly afterward.
Link->NVIDIA speeds up launch of new mid-range/low-end chips - VR-Zone IT & Lifestyle Forum!

The apparent first arrival of the GeForce 9 family, the GeForce 9600 GT has already been detailed but some pieces of the puzzle are still missing. The card is set for a February release so the info keeps coming in though and the latest is that the 65nm D9P chip that will provide the GeForce 9600 GT its pixel processing power will not bring DirectX 10.1 support.

Disappointing as it may be it seems Nvidia has decided that the small update which will be rolled out with Service Pack 1 for Windows Vista isn't something it wants to offer just yet so it's Shader Model 4.0 for future GeForce 9600 GT owners. Of course lacking support for DX 10.1 isn't the end of the world but given the fact that AMD's already released 3800 series and the upcoming 3400 and 3600 Radeon cards are 10.1 ready, it would have been a safer bet for Nvidia. It would at least look 'good'.
Link->No DirectX 10.1 for GeForce 9600 GT - VR-Zone IT & Lifestyle Forum!
 
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DailyTech - NVIDIA Details GeForce 9600 GT

Corporate guidance from NVIDIA lists the initial GeForce 9600 GT shipments come stock with a 650 MHz core clock and a 1625 MHz unified shader clock. Unlike the G84 core found on GeForce 8600 GT, D9M will feature a 256-bit memory bus interface. Coupled with a 900 MHz memory clock, NVIDIA calculates the memory bandwidth at 57.6 GB/s.

The texture fill rate is estimated at 20.8 billion pixels per second. The company would not indicate how many shaders or stream processors reside on the D9M core.

Other details of the D9M family have already surfaced. ChileHardware published slides yesterday claiming the GeForce 9600 requires a 400W power supply that requires 26A on the 12V rail. Unlike previous mid-range GeForce cards, the D9M will require a 6-pin supplementary power connector.

NVIDIA publicly confirmed other details of D9M: DirectX 10.1 support, Shader Model 4.0, OpenGL 2.1 and PCIe 2.0 support just to name a few.

Further documentation from NVIDIA claims the 9600 GT will also support the Quantum Effects physics processing engine.

A representative for NVIDIA would comment that the performance increase between GeForce 9600 and GeForce 8600 is "almost double."
 
If it's double the performance of 8600GT it has to be priced very competitively. In India, not more than 8K or 3850 will smoke and eat it for lunch
 
PoBoy said:

is it me .. or someone else has also noticed that starting post says no dx10.1 in 9600GT but in Daily tech its mentioned that D9M will have dx10.1 .. :huh:
is there gonna be another mainstream part with dx10.1 , or its simply a typo on Dailytech site . any I dont care whether 9600 has dx10.1 or not i just want it to be able to run the games at 40fps on med to high setting @1280x1024 .. I am just asking this for clarity's sake

and what the heck is Quantum Effects physics processing engine...:huh:
 
Thats not quite true, look the way they have priced 8800GT and GTS, they are right on track but ofcourse little competition from AMD/ATI would certainly help the cause of price drops.
 
i guess g92 is 65 nm technology.....

will be fun overclocking....

and also need less power.....

obvious choice...... but all depends on price
 
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