Battlefield 3 - Discussion Thread

canister shell + thermal optics = pwnage (in close maps such as Seine crossing, grand bazaar etc.)
and
same goes for guided missile + smoke in large maps such as operation firestorm , caspian border etc.
 
Hi guys

Has anyone here noticed a stat called skill level? It changes after every game and is used for match-making. I read about it on the bf3 forums and it says that whenever a player with lower skill points than you kills you, you lose skill points and whenever you kill someone with higher skill points than you, you gain points. Now that is fine but I just played a game where I had a very high K/D ratio and also got best recon, got 3 combat efficiency ribbons, got ace squad etc....basically did everything well. Which means that even though I might have been killed by some players rated lower than me, I killed way more people....meaning I should have definitely gained some skill level points. Instead I actually lost 40 skill points, which I don't get. And also, after a player attains a very high rating, there aren't many players who'd be rated higher (some, not a lot). So will those players just lose skill points because they wont find many higher rated players to kill and they will obviously be killed mostly by players rated lower than them? Here's the battle report from the match :

* obviously as you have said rank has nothing to do with skill points. neither does the way you play the game or kit used. even a 100-level colonel guy after getting killed by players with very low skill points is going to end up with low skill points. even a 15-level soldier after killing players with very high skill points is going to end up with high skill points.

* "And also, after a player attains a very high rating, there aren't many players who'd be rated higher (some, not a lot). So will those players just lose skill points because they wont find many higher rated players to kill and they will obviously be killed mostly by players rated lower than them?"
yeah. once you attain a high skill level say 600~700 skill points, you are bound to lose some skill points when players with low skill points are going to kill you. but in theory this will be less because the skilled player is not going to be killed much. skill points are used in match making and balancing. this is not the best way but much better than doing it based on ranks or groping in the dark.

* in your case you probably killed most people with your equal skill level or below and gained NOTHING in return, while few players with low skill points took a LOT from yours which also erased whatever you gained from killing few players with more skill points.

_
 
No, skill level has nothing to do with team work. Its based purely on your one-on-one encounter with each opponent that you trade bullets with. Its mentioned in a sticky on the bf3 forums by an official Dice representative : Counting the skill l - Forums - Battlelog / Battlefield 3

As for team-work, that's subjective. As recon, I move around the edges of the map to get close to the mcoms/enemy objectives and plant beacons there so my squad spawns as close to the them as possible. Saves a lot of time, especially in rush. Once we're at the mcom/obj I plant the TUGS so everyone can see where the enemies are attacking from. And not to mention the soflam, when enemy vehicles are dominating the map. On a personal level, me and one of my friends when playing move to each objective together. We maintain a distance and he rushes ahead while I stay back and cover him and spot for him. Once he's cleared the area I move over there and he moves on to the next one. So recons definitely have a part to play in the team. That said, skill level is used for match-making on battlelog where players with similar skill ratings are matched up. So if team-work is considered as a criteria for skill points and recons score low on that count, that would mean all the high skill point match ups would not have a single recon in the game, which is highly improbable. I don't think EA or Dice would ignore one of the four classes like that :)

---------- Post added at 03:49 AM ---------- Previous post was at 03:41 AM ----------

Also about the getting killed easily at close range as Recon part, I don't know if you have it already but if you don't then play the co-op missions and unlock the 93R pistol. You won't die that easily then. It's as good as the Kh2002 but for close range, best pistol in the game. One of my top 5 weapons (as per stats) :)

I found out on google that before it was explained by official DICE personal on forums, EA had stated that skill level depends on time played, SPM, K/D. It might also have happened, that majority of players you killed may have had lower skill level than you, and the ones that killed you might also had lower skill level:bleh:

Because these days I find many noobs(10-35 rank) mainly playing support and running all over spraying with M249 & DAO-12:no2:

Moreover skill level is not that much of important in BF3, because

-Its used for matchmaking, and we dont use it(at all)
-One can get high skill from camping and/or using M320

I want to unlock the 93R, but the godamn heli co-ops mission is tough, I crash midway:facepalm:
 
@Nir-V-aNa Recons are mainly of 2 types:-

1) Aggressive Recons:boxing: :-

Mainly get in the game as much as any assault,support,engineer can participate...They mainly take pistols and take on kills(One on One)..:gun2:not an easy task according to me.Their involvement in teamwork is pretty good.But they are very rare in numbers and also lot of skill is needed to maintain their playing style.Actually these can take on any assault with best of assualt's rifles like M16A3 in no time.

2) Laidback Snipers :yawn:

These type of smipers mainly play large maps like operation firesorm, Gulf of oman, Sharqi Peninsula, Capsian border ...Deploy thier becons and lasers and take on headshots from very long distances.These take mosly Rifles like M98B, L96, SV98, SVD...
But what i think Recon class does not has many weapons against vehicles etc...i mean not enough explosives.So they can only do what they can do with these rifles..

If you really enjoys teamwork then my advise is that you should take support....assault :)
 
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You cant destroy tanks/jets/helis with support/assault (except in support where you have to go near the tank/lav to place C4). You need an Engineer for that. They contribute for team work too :)
Nir-V-aNa Recons are mainly of 2 types:-
If you really enjoys teamwork then my advise is that you should take support....assault :)
 
What the hell just happened. I updated origin (39mb) just now and tried to play BF3, but to my surprise, the playnow option is greyed out for BF3 whereas its avaiable for FIFA12. :bomb:EA
 
head-on it's difficult unless the tank guy is a poor shot or he is laser designated and the IFV has guided missile.
but when facing tank's side or rear a quick barrage of the main gun then the APFSDS-T shell/atgm/guided will disable him followed by another main gun pass will blow it up. if the tank driver has reactive armour another barrage of apfsds/atgm/guided will be needed.
guided missile will become useless if tank has smoke. atgm will become useless if he dodges around a lot, which the IFV also has to do. I find the apfsds-t shell to be deadly in most of the cases. but if your team is using soflam or heli is laser designating then guided missile is very powerful.

all the while the speed of the IFV should be used to get in and out of cover to avoid the tank shell.

_

Thanks for advice, I am assuming the Tungska, both the lavs, bmp, vodnik, and the aamtrac are considered in IFV category, I am now facing new problem(apart from still getting owned:|), when I enter a IFV in driver seat, the driver doesnt have any weapons, thats kind of boring, as all the points are getting to gunner:23: but than so I am trying to get better, I think close quarters will help:D
 
Thanks for advice, I am assuming the Tungska, both the lavs, bmp, vodnik, and the aamtrac are considered in IFV category, I am now facing new problem(apart from still getting owned:|), when I enter a IFV in driver seat, the driver doesnt have any weapons, thats kind of boring, as all the points are getting to gunner:23: but than so I am trying to get better, I think close quarters will help:D
only lav-25, bmp and btr are IFVs :p

both AA's tunguska and lav-ad cannot take on a tank alone. only effective for anti-air and most cases infantry.

vodnik and hmmv are armoured jeeps (more difficult to kill ppl inside them than the buggy's).. these with the amtrac are just transport vehicles with driver having no weapons and have a gunner seat.
amtrac is not supposed to be used as a offensive vehicle. its primary use is to act as a spawn point and can defend itself very well if parked in a safe location.


_
 
Its stuck at finalizing update from last 30mins. Tried it two times already.
Uninstall ;)

Hope i dont get this bug ... still to update origin.

After long hrs of crashing jet into things, i got some advances with jet. Now i think i can atleast make some aircraft disables with it. :)
 
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