Just curious, but doesn't the final option we choose for our ending in the game kind of reflect the type of human we are by nature?
In most RPG titles I have played by far, I've noticed I always played a vigilante's role and did good things around. Be it Shepherd in Mass Effect, Geralt in Witcher 2, Adam Jensen in DX3 to name a few. Some of us deliberately may choose the negative option to notice the consequence.
In most RPG titles I have played by far, I've noticed I always played a vigilante's role and did good things around. Be it Shepherd in Mass Effect, Geralt in Witcher 2, Adam Jensen in DX3 to name a few. Some of us deliberately may choose the negative option to notice the consequence.