RiO said:
I beg to differ... for 2 entire months last year, I played on the FS/Kawa cpma servers from the US @ 250-300ms latency. There will be lag while shooting (forget railing completely) but it takes a little skill/time getting used to - at no point, however, did I get frustrated and say "this is pointless".
Let me explain this in the lame man's terminology ^.^
What cowax is trying to say is that when the server is running on
the noghost mod ... even if u r pinging at 300ms and you still have
a good aim and get the dude in the crossair ... boom headshot .. .
u face no lag during your movement and neither do u notice any lag
while shooting ... the best part about noghost is that even if you
pinging 50 or 350 ... the guy with the better aim wins .... but still the
guy with 50 ping has an advantage
The only problem with cpma/osp is that you are at a big disadvantage
if you ping even above 100ms... so in osp if you pinging 300 and get no
lag in your movement .. you ll still have lag shots ... and thats when
Rio's as he put it -- predict and shoot --- comes in ...
So if you see it in a larger scale osp/cpma are deffinitely far more
superior mods than Noghost ... But still Noghost gives an opportunity
for high pingers also ( if they have some skill ) to compete with the low
pingers in the same server ... For more info
NoGhost Server Side Mod :: Quake 3 Arena :: Maverick Servers
But at the end of the day ... the story ends as ...
You all n00bs when it comes to quake 3 and yes i own you all ..
Later...