Anyone who is currently using it can share your experience on 1440p gaming with ray tracing capablities ?
This is what i wanted to see thank you so much for taking your time to post thisDid a quick run of built-in benchmark in Cyberpunk 2077 at 1440p. Settings:
View attachment 235566
- Preset: RT Overdrive (i.e.Path Tracing enabled)
- Upscaling: FSR3 Quality -> FSR4 Quality (using Optiscaler)
- Film Grain and Chromatic Aberration turned off
Take note that I am running my 9070 XT with -30% total power, so a regular one should perform better. ~43 FPS seems okay, and you can turn ON frame generation to have a smoother presentation.
I personally play at 4K, and this card isn't fast enough for 4K + Path Tracing even at FSR Performance, but regular RT modes work well. I also find 4K FSR Performance to be much more temporally stable than 1440p FSR Quality.
Let me know if there are any other specific benchmarks you'd want me to run.
Did a quick run of built-in benchmark in Cyberpunk 2077 at 1440p. Settings:
View attachment 235566
- Preset: RT Overdrive (i.e.Path Tracing enabled)
- Upscaling: FSR3 Quality -> FSR4 Quality (using Optiscaler)
- Film Grain and Chromatic Aberration turned off
Take note that I am running my 9070 XT with -30% total power, so a regular one should perform better. ~43 FPS seems okay, and you can turn ON frame generation to have a smoother presentation.
I personally play at 4K, and this card isn't fast enough for 4K + Path Tracing even at FSR Performance, but regular RT modes work well. I also find 4K FSR Performance to be much more temporally stable than 1440p FSR Quality.
Let me know if there are any other specific benchmarks you'd want me to run.
Funnily enough, I moved back from 70% PL → 81% PL to regain some performance. Here's my temps after a 5 run loop of the Metro Exodus Enhanced Edition benchmark.For those running regular 9070XTs, what temps do you have? This is for both core and memory. Also, should an 80% PL work in bringing temps down to a manageable level?
yes, so you will need to change fan curve to get lower temps. At 2k rpm you will get lower temps vs before.Attached a screenshot of HWiNFO as well. I get the feeling the GPU is programmed to allow memory temps to reach ~90 °C. My ambient temps are ~10 °C lower with the recent rains, but GPU temps seem same while fan speed is lower. I had seen over 2K RPM when benchmarking last month during the peak of summer.
Will be inferior in general for sure, no doubt. It will be competitive in some cases for sure. Check some reviews which have productivity benchmarks.how good is the 9070xt for productivity in comparison to the rtx 4080?
its not, just not, not with DLSS 4.0 Transformer model release, AMD still needs a couple of generations to even match Nvidia for upscaling, but it is indeed a very viable card now.FSR 3.1 is very close to DLSS now and they keep updating and improving it, If I play on an nvidia card obviously I would still be running DLSS but for AMD cards FSR is a godsend and remember it still runs on all GPUs so if DLSS in a particular game is causing you issues (ghosting/trails, artifacts etc.) then FSR saves the day.
if you want RT. go for second hand Nvidia, Ray Reconstruction alone is essential in cyberpunk imo, RT on AMD is just serviceableAnyone who is currently using it can share your experience on 1440p gaming with ray tracing capablities ?
I think for me that game was Silent hill 2 but I'm not sure as it's been some time now, I just remember noticing weird stuff happening while using DLSS which disappeared when I switched to FSR. Here's a video showing ghosting using DLSS in Silent hill 2 which looking at the comments section seems like it got fixed by a patch later. I think it's the implementation of specific DLSS versions (same for FSR) combined with games which can/will have issues like the one I described and is not true for all games or DLSS/FSR in general. It's good that we have multiple options now including XeSS which to be honest is looking alright these days, like the differences aren't noticeable while playing, only when you take screenshots and compare pixels you realise.its not, just not, not with DLSS 4.0 Transformer model release, AMD still needs a couple of generations to even match Nvidia for upscaling, but it is indeed a very viable card now.
P.S. which games are giving you ghosting with DLSS and not with FSR? no really? I wanna know that
ah, the one you linked was comparing was doing 3.5 vs 3.7, 3.7 did solve some ghosting issues we were seeing, you dont need to wait for a game patch to upgrade DLSS, simply swap the DLL and you are fine, I have been running zero dawn on 4.0 for months now, dlss perf easily gives me 150+ fps, and that game is a treat playing at that fpsI think for me that game was Silent hill 2 but I'm not sure as it's been some time now, I just remember noticing weird stuff happening while using DLSS which disappeared when I switched to FSR. Here's a video showing ghosting using DLSS in Silent hill 2 which looking at the comments section seems like it got fixed by a patch later. I think it's the implementation of specific DLSS versions (same for FSR) combined with games which can/will have issues like the one I described and is not true for all games or DLSS/FSR in general. It's good that we have multiple options now including XeSS which to be honest is looking alright these days, like the differences aren't noticeable while playing, only when you take screenshots and compare pixels you realise.
as long you are not sensitive to input lag, fg is a fame changer for sure, I dont have a 40xx series card, so dont have first hand experience with it, but tbh my 3060ti on dlss perf is still chugging along pretty nicely, I'll stick with it unless AMD gets upto par or nvidia finally gets good price, and me personally prefer lesser visual fidelity over input lag, I tried fg on a 40xx card once, and while input lag was barely noticeable, for me it was still there.Also today my stance on frame generation is slightly positive than it used to be earlier. I tried frame gen on Horizon: Forbidden West and I was amazed by how smooth it was without glitches or anything while giving more FPS (although some fake ones), the only thing that's noticeable is the input delay which is expected and sometimes inconsistency in the frames as they dip down from time to time depending on areas. The dipping can be resolved or at least mitigated using a separate dedicated GPU for frame gen but the input delay is here to stay.
If you are satisfied with having slightly more input delay or are one of those who didn't/couldn't notice then frame gen is amazing.
I thought so and it is the reason why I think creators should think about nvidia rtx gpus over amd rx cards.ROCm isn't as great as CUDA, unfortunately, and has much less support
And, to answer your question, AMD hasn't really been known for productivity in their GPU department.
Yeah don't remember the exact DLSS version. It's nice that you can just swap DLL file and don't have to wait for devs to implement it but isn't that true for DLSS versions on the same version tier ? For example you can update dlss 3.5 to 3.7 but not 3.5 to 4.1. The numbers are of course just for example. Which is why I didn't bother trying to update it.ah, the one you linked was comparing was doing 3.5 vs 3.7, 3.7 did solve some ghosting issues we were seeing, you dont need to wait for a game patch to upgrade DLSS, simply swap the DLL and you are fine, I have been running zero dawn on 4.0 for months now, dlss perf easily gives me 150+ fps, and that game is a treat playing at that fps
nah, you can, with 4.X release, nvidia has released an update in their Geforce Experience app, where you can force DLSS 4.0, as for swapping DLLs, you can swap for whatever version you want, be it 3.XX or 4.XX, only difference is, you need DLSSTweaks if you want to force presetsYeah don't remember the exact DLSS version. It's nice that you can just swap DLL file and don't have to wait for devs to implement it but isn't that true for DLSS versions on the same version tier ? For example you can update dlss 3.5 to 3.7 but not 3.5 to 4.1. The numbers are of course just for example. Which is why I didn't bother trying to update it.
it really shouldnt, what are your specs? even on my 3060ti build with maxed settings, I easily get 60-70s with dlss quality, as for fps drops, Forbidden West gets way more demanding as soon as the area opens up, its expectedHorizon forbidden west is much more demanding than zero dawn, the first area (tutorial area) is good performance wise while also looking pretty but as soon as you reach the next one FPS started to dip for me. From 90FPS to 60-65FPS. Classic case of only optimising the major areas lol.
I should install the app, It's just called NVIDIA App now right? As far as I know Geforce Experience is a deprecated app now. I previously had it installed but uninstalled it because I didn't like the fact that I basically had two softwares doing the same thing (NVIDIA control panel and the app). Time to give another try next time I update the driver (Kinda cozy with the current older one as I heard newer drivers are unstable). ver.566.36nah, you can, with 4.X release, nvidia has released an update in their Geforce Experience app, where you can force DLSS 4.0, as for swapping DLLs, you can swap for whatever version you want, be it 3.XX or 4.XX, only difference is, you need DLSSTweaks if you want to force presets
it really shouldnt, what are your specs? even on my 3060ti build with maxed settings, I easily get 60-70s with dlss quality, as for fps drops, Forbidden West gets way more demanding as soon as the area opens up, its expected
Download the Nvidia app, and just keep that one.I should install the app, It's just called NVIDIA App now right? As far as I know Geforce Experience is a deprecated app now. I previously had it installed but uninstalled it because I didn't like the fact that I basically had two softwares doing the same thing (NVIDIA control panel and the app). Time to give another try next time I update the driver (Kinda cozy with the current older one as I heard newer drivers are unstable). ver.566.36
My pc has a 5700X3D with RTX 3070 and 16GB RAM. Planning to increase the RAM to 32GB as that's the sweet spot these days but I'm not really playing games that much anymore. Played just 2 hours of Forbidden west till now.
This works in 30 series cards?Download the Nvidia app, and just keep that one.
Yes, you can force DLSS4 in most games via the app