Reminds me of the OG Crysis which was reserved for future tech. Not even the most powerful GPU of the time (8800 Ultra) could run it maxed out even at 720p. it took quite a while to break the 60 fps barrier (at 1080p) for that game.Ray tracing and especially path tracing are such new technologies and so taxing that using them is pretty much reserved for the highest end of cards
Starting searching and playing great games maybe you will stumble upon a gem that feels great to play and is genuinely interesting instead of jumping on the graphics hype train of every other GPU destroying new "quadruple A ultra pro max path tracing ultra AI neural" game that comes out, maybe save it for later.
Older games have a charm of their own. I'm currently finishing Clive Barker's Undying again, which is a game from 2001.