Post your in-game screenshots & gameplay videos

Re: The post your in-game screenshot's thread

arun_rulezzz said:
youll have to manually change the resolution from your settings.cfg file located in the F.E.A.R user directory located here "C:\Documents and Settings\All Users\Documents\Monolith Productions\FEAR" on your comp.

"GammaB" "1.000000"

"GammaG" "1.000000"

"Renderer" "NVIDIA GeForce 7950 GX2"

"GammaR" "1.000000"

"BitDepth" "32"

"HardwareCursor" "1.000000"

"ScreenWidth" "1280"

"VSyncOnFlip" "0.000000"

"DeviceName" "\\.\DISPLAY1"

"ScreenHeight" "980"

change screen height to 1024 if it doesnt display in game.

and you didnt beat my card on single mode. ill make new benchmarks after WCG with all my graphic card settings on default because i used supersampling AA, anisotropic mip filter optimisations etc. now new quad drivers are out, so soon we'll see the power of the darkest side. meh

thanks for the trick Arun

pwnage even @1280x1024 with everything max with 4xaa & 16xaf with soft shadows:

 
Re: The post your in-game screenshot's thread

dear ati users,

here are your buckets
buckets.jpg

you can start crying now.



1280x1024, 4x AA, 16x AF , everything max, soft shadows on new 91.47 drivers + 1 msn chat window with "harshal" written on it running in background.
nvidia control panel values set back to default so no transparency anti aliasing, mip filter optimisations, trilinear opt or gamma correct aa used.

lots of love,

arun

ps : bench results for single card out soon.
 
Re: The post your in-game screenshot's thread

This is really motivating me to consider SLI or Crossfire when DX10 is out, just for fun :D
 
Re: The post your in-game screenshot's thread

stormblast said:
is it anything diff than the demo saumil. cause the demo looked crap to me.
It's the same as the demo, which looked sterile because Barcelona is one of the plainer looking circuits in real life too.
Even in the full game, tracks like Imola still look plain while tracks like Monza look nice.
 
Re: The post your in-game screenshot's thread

@Arun, lol man, ur card indeed is the fastest, but it still can't Do HDR+AA na ;), i hve used both 7900GTX and am using X1900XT and trust me i can see image quality better with ATI. No offense meant.

and oh we aren't gonna cry:p
 
Re: The post your in-game screenshot's thread

that too at lower quality ?
what are you high on pot ? ":rofl:"
i knew youd come up with something dumb to say. take a bow.

"and even with 4 gpus you cant do hdr + aa " thats like going to 5 frenchmen and saying HAHA ALL 5 OF YOU CANT SPEAK IN HINDI BUT I CAN. lame. if it doesnt have the feature it doesnt have the feature. big deal. its not like you guys have 32x antialiasing anyway.

you got your benchmarks. if you want image quality we'll have to see 2 exact same screenshots at the exact same place and time of the same game. just like what gamespot did and found no difference between a 7900gtx and a x1900xt and still chose the 7900gtx as the card that stole the single gpu show even though it doesnt have hdr + aa. (different story with x1950 though)

and still all you ati freaks conveniently forget about the fact that im on an amd 3000+ ! hahaha first it was the fps and now the image quality. yeahhh rightttttttttttttttt

post some screenshots of hitman blood money, chaos. thanks in advance.
 
Re: The post your in-game screenshot's thread

^^ Arun, upgrade the sad ass CPU :mad:.

I feel sick, seeing a Single Core A64, with Quad-SLi :O.

x3800 is for cheap now :mad:. Go buy it!
 
Re: The post your in-game screenshot's thread

FanATics make me sick:

The image quality comparison is almost certainly a draw on all but one account. NVIDIA’s AA routine, especially with Transparency AA activated, is better at drawing very fine lines, like those in the Half-Life 2 fence screenshot. Whether it’s the thin left side of the fence or the small branches on the trees, NVIDIA shows you more, and even more importantly, what they show is in sharper contrast than what ATI’s routines deliver. However, ATI generally has better AA smoothing once you bump things up to 6xAA. I’m going to call it a wash here.

NVIDIA’s anisotropic filtering looks better in screenshots.You’ll remember that you can see the cobblestone pattern in the Call of Duty 2 screens far beyond where the ATI image blurs them into flat ground, but this comes at a steep price. NVIDIA’s optimizations create the shimmering effect we saw in the Battlefield 2 video, which can range from unnoticeable to distracting, depending on the game, the scene, and how sensitive you are to it. Also, the optimizations produce a sharper point of delineation where the card switches from low detail to high detail textures, creating clear steps of detail change relative to the smooth transition of ATI’s upcoming hardware. ATI’s own optimizations aren’t without fault either, as some users have reported shimmering with ATI’s latest cards as well, but as you can see in the videos, it isn’t nearly as pronounced, even in our scenario outlined with Battlefield 2.

Image Quality Showdown: ATI vs NVIDIA August '06

This might have been posted before but now we have proof that FanATics' claim over better IQ is nonsense.

Thank god someone else(arun_rulezz) has also taken on the in-house FanATics.
 
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