Post your in-game screenshots & gameplay videos

Re: The post your in-game screenshot's thread

thanks undertaker. that image quality comparison was really something worth reading and seeing each and every page of. its nice to see ati suck at what it apparently is good at. *rubs it in* :rofl:
so its not only the fps its the screenshot quality as well.
and look if you get 30 fps with 1 gfx card , you dont get 60 fps with 2, 90 fps with 3 and 120 fps with 4. even my dog, mr. dog knows that but someone on this page other than me doesnt seem to.

chaos before responding to this lets see some hitman blood money screenshots
 
Re: The post your in-game screenshot's thread

What is most surprising and annoying is that the same people who were saying it was okay for ATi's X800 hardware to not support SM3.0 are now claiming that HDR+AA is the end of the world.Talk of double standards!
 
Re: The post your in-game screenshot's thread

^^ Lol nice one

hey saumil wat u use to play GTR ..... coz i think its impossible with KB .....
 
Re: The post your in-game screenshot's thread

undertaker said:
What is most surprising and annoying is that the same people who were saying it was okay for ATi's X800 hardware to not support SM3.0 are now claiming that HDR+AA is the end of the world.Talk of double standards!

lol that is so so true

i too shifted from a 9700pro to a 6600gt to a 7800gt to a x1900xt. only difference i noticed was the fps increasing. image quality seemed same to me. yes hdr+aa rox & i know it owns. its a good advantage for ati. but realistically speaking it does work n make use only in oblivion (which i find a crap game as i dont play those genre's), the other remaining game is call of juarez which dint work with hdr & aa for me on 6.8 cats. dint work for udit & chaos also. dint try with 6.9 cats now as i have finished the game now.

the fact remains for now hdr+aa is really good but no good use of it is being made currently same as it was when nvidia released sm3.0 & ati dint have sm3.0 & only 2-3 games were making use of it.
 
Re: The post your in-game screenshot's thread

Rahul said:
^^ Lol nice one

hey saumil wat u use to play GTR ..... coz i think its impossible with KB .....
I use the Dualshock2. Was saving for a Momo, now holding off for the Logitech G25.

For keyboarders, GTR2 has mouse steering which is much better than trying to steer with the arrow keys.
 
Re: The post your in-game screenshot's thread

Rahul said:
^^ Lol nice one

hey saumil wat u use to play GTR ..... coz i think its impossible with KB .....
I use the Dualshock2. Was planning to get a Momo, now holding off for the Logitech G25 :p

For keyboarders, GTR2 has mouse steering which is much better than trying to steer with the arrow keys.
 
Re: The post your in-game screenshot's thread

saumilsingh said:
I use the Dualshock2. Was planning to get a Momo, now holding off for the Logitech G25 :p

For keyboarders, GTR2 has mouse steering which is much better than trying to steer with the arrow keys.

same here. using the dual shock 2. played the game for sometime. controls at 1st seem a bit hard but are really good. btw does the force feedback work?
 
Re: The post your in-game screenshot's thread

Yea force feedback works perfectly, did you install those Mayflash drivers?
The left or right motor rumbles accurately depending on the kerb direction/intensity when putting either the left or right tyres over them.
 
Re: The post your in-game screenshot's thread

saumilsingh said:
Yea force feedback works perfectly, did you install those Mayflash drivers?
The left or right motor rumbles accurately depending on the kerb direction/intensity when putting either the left or right tyres over them.

no give the links for it.

here are some screens from gtr2. full version is much better than the demo.

circuit - dubai.gp.2004
time - 16:00
rainfall - 20%



 
Re: The post your in-game screenshot's thread

El Matador
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All settings high, res 1024x768, texture quality: very high
 
Re: The post your in-game screenshot's thread

umm this is only info i know
Plastic Reality has developed a pretty impressive-looking engine for El Matador, which supports real-time shadowing, HDR lighting, and a host of other nice effects. The game will purportedly last between 10 and 12 hours, spread out over 16 levels. Red Mile says there may be a next-gen console version slated for release later, though for now El Matador is bound for the PC only.
 
Re: The post your in-game screenshot's thread

^^Yup,it's a max payne style game..it has bullet time and all those dodge moves but I read the comments and they were hilarious,one of them said tht this game blows..the other one is tht this game shd be flushd down the toilet with lotsa turds on it. :rofl:
 
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