Strider is making a gorgeous comeback in early 2014
Source: Gamezone
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Capcom might not be cranking out the most amazing Resident Evil titles, but it sure knows how to play to gamer's nostalgia. In just a month we're getting the amazing looking DuckTales Remastered and today, Capcom revealed yet another nostalgic slash to the face, Strider!
Announced at San Diego Comic-Con 2013, Strider will take the familiar high-speed action platforming fans remember from its retro days and bring it to modern consoles, current and next-gen in early 2014.
Remaining true to its roots, Strider features the same franchise hallmarks of fluid, lightning quick combat and ground-breaking free-flowing traversal that inspired many of today’s third person action titles. Strider further builds upon this pedigree by endowing the player with a vastly expanded arsenal of moves and weapons to acquire and use, while slicing their way through a massive, interconnected and rich game world.The title is being developed by Double Helix, who developed the upcoming Killer Instinct for Xbox One.
The year is Meio: 048, on an alternate dystopian future of Earth. The whole planet suffers under the oppressive, iron-fisted rule of the mysterious and omnipotent Grand Master Meio. An expert in sabotage and assassination, Hiryu is the youngest ever recruit to attain a Special A-Class in the hellish Strider training program, and is the only man capable of achieving the mission to eliminate Grand Master Meio.
Perform breakneck acrobatic jumps and mid-air flips while slicing through enemies with Hiryu’s indestructible ‘Cypher’, a plasma charged weapon that can take on a number of properties. Alternatively, use the climb sickle to gain the high ground, and hit them with a surprise Kunai attack, or call on support allies for some extra muscle when the going gets tough.
Source: Gamezone
Trailer:
Gameplay video: