Black_Hawk
Skilled
Watch Dogs - Welcome to Chicago Trailer
At 2:41... damn that guy looks like Franklin Clinton (GTA V)!
Watch Dogs will run at 30 frames per second on both PlayStation 4 and Xbox One, with the PS4 version's resolution set at 900p and the Xbox One version's resolution coming in at 792p, publisher Ubisoft announced today.
The Xbox One resolution for Watch Dogs is identical to the Xbox One version of Titanfall, while the PS4 resolution matches that of the Xbox One version of Ubisoft's Trials Fusion.
"Resolution is a number, just like frame rate is a number. All those numbers are valid aspects of making games," said Jonathan Morin, Watch Dogs' creative director, in a post on the UbiBlog. "But you make choices about the experience you want to deliver."
In the case of Watch Dogs, Morin continued, the developers wanted to focus on maintaining a steady frame rate while delivering a dynamic, lively version of an open-world Chicago. That was always the chief goal, which is why the team hasn't been working on increasing the resolution or frame rate in the period between last October's delay announcement and the game's final release date of May 27.
"The effort was split on continuing dynamism and making sure players can express themselves through hacking without ever being disappointed in how the game responds to them, whether it's visually or through gameplay," Morin explained. "That's important. Resolution has nothing to do with that. That's why stuff like resolution can scale a bit down so that we never compromise the soul of Watch Dogs."
According to Ubisoft, Watch Dogs "also looks great on both generations of consoles." Chicago is less dense on the PlayStation 3 and Xbox 360, and while the seamless online experience is intact, a competitive multiplayer mode called Decryption and the ability to roam freely in multiplayer are both missing from the game on the old consoles.
For more on Watch Dogs, check out our recent hands-on preview, and watch the new nine-minute trailer above to get an overview of everything in the game.
http://www.ign.com/articles/2014/05/13/watch-dogs-has-9-special-editionsWatch Dogs is out soon on May 27. The reality of gaming today is that not only do gamers have to decide which platform to buy it on, they also have to decide which edition to get. In addition to the $60 standard edition, Watch Dogs has nine other special editions of varying prices and content.
Some of these are only available in certain territories. That at least clears up some of the confusion.
First there is the special edition which gives PlayStation players the White Hat pack here in North America. But there is also a special edition for Australia and New Zealand where the White Hat pack isn’t a PlayStation exclusive. It’s also the only edition that contains the Chicago South Club Pack.
Then there is a Vigilante Edition for Europe, the Middle East, Asia, and Australia that has its own content and packaging.
True that.. More than you, I should say that coz i bought thief and you dint, remember??Waiting on review to decide if to buy or not. After "Thief" i have made it a rule to wait for reviews. Don't wanna pour money into something i will not play.
I had told u before i was a Thief fanboy and was waiting patiently to get it and didnt. But u bought it even after i told u it was badTrue that.. More than you, I should say that coz i bought thief and you dint, remember??
I donno you were having me in mind while posting this though
You might want to give it an hr more and see how the story is progressing.I played it for an hour or so. Not really impressed. For one the intentional screen stretching (similar to AC but used too often) during the story elements made me thing the game was bugging out or something. Then there is the pitfall of drive, hack and shoot your way out got a bit boring.