Graphic Cards Different Brand Video Cards Change What You See in Games

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simulation3

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Always a hot topic that many people seem to like the Image Quality of our Red company ATI. came across an interesting information about what our Graphics card really Render. Are we being cheated by the companies and whatever they like to render they do it,rest doesnt matter to them. though it is a bit old information but really helpful in showing how the companies cheat with the game visuals.
once in a thread i replied to somebody that "if nvidia doesn't render things properly then ATI sometimes forget to render whole objects"
I think my statement was right to some extent. :rofl:
here we go:

With an NVIDIA GeForce GTX 275 graphics card installed with Forceware Release 185.65 drivers you can see a tent cover, or military camo mesh netting for those that like to get technical.
When you load up the same scene on the AMD Radeon HD 4890 or any Radeon HD 4000 series card for that matter, you have the wire frame for the covering, but no mesh netting.:rofl:

source :-
Legit Reviews - Different Brand Video Cards Change What You See in Games - Why is my camo cover missing?

more interestingly i was surprised to see that the game actually was out of the TWIMTBP titles. :P
 
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This isn't called cheating, but driver Optimization. Both ATi & Nvidia had done this for while, prolly to have few fps advantage. Btw, camo mesh came out to a driver bug. LR mentioned

After some further research from the community it and on the test bench it appears that when running Enhanced Full Dynamic Lighting that the camo mesh is present on NVIDIA GeForce GTX 200 series graphics cards, but not on ATI Radeon 4000 series graphics cards. If the setting is changed to Enhanced Full Dynamic Lighting (DX10) on the ATI Radeon HD 4000 series of cards the camo mesh appears after the game is restarted. This is still interesting as it means that benchmarking ATI versus NVIDIA with the 'Enhanced Full Dynamic Lighting' setting doesn't matter much as the cards will be rendering different objects in various parts of the game and this could impact the frame rate as the render path is not identical.

:)
 
muzux2 said:
This isn't called cheating, but driver Optimization. Both ATi & Nvidia had done this for while, prolly to have few fps advantage. Btw, camo mesh came out to a driver bug. LR mentioned

:)

If u read the review carfully u will notice this:-
I sent AMD another e-mail about my specific drivers and never got a response, so I let the subject pass thinking it would be fixed in a newer driver build as this was back on CATALYST 8.12 drivers. Well here we are with CATALYST 9.3 drivers and CATALYST 9.4 beta drivers and the bug is still there.

and regarding ur thought of driver optimization first of all if this is called driver optimization then i should be banned and i must add that i havent seen Nvidia doing such type of optimization in which whole objects doesnt render.:S As far as i know the only driver bug from nvidia side was in old Crysis and thankfully they accepted that. but here the story is different.
check this:-
I contacted AMD about this driver bug back in January 2009 and got this response:

“We have it running on R700 and GTX280 SLI (mocked up as GTX295) and I can’t see a difference between the two. Looking at the images we can see that the camo netting is missing on his system, but for me it’s fine.” - AMD PR

they want to tell that it is ok but forgot to tell that the game was actually a ATI optimized one:P :ohyeah:
 
Its a bug as simple as that....

I remember back when HL2 was released water used to appears as non redered white noise on fx 5xxx series. Of course this back when NV claimed they had DX 9 support on the fx series. ATI has its series of missing textures related bugs, this is amongst one.
 
Aces170 said:
Its a bug as simple as that....
definitly it could be as simple as that but it was not debugged even after 2 driver released. so what impression is it giving? nothing but ATI doesnt want to spoil their optimized game benchresults. :lol:
 
muzux2 said:
This isn't called cheating, but driver Optimization. Both ATi & Nvidia had done this for while, prolly to have few fps advantage. Btw, camo mesh came out to a driver bug. LR mentioned

:)

yes that is true that why i see different graphic at call of duty 5 at ati and nvidia

so it seen hardly different at driver optional :|
 
ATI is known for not updating drivers....

If there is a new game in town which is giving bugs ... Nvidida new driver set would be out in couple of days..... but support for ATI isnt the same level
 
greenhorn said:
where is muzux2 :P

he had shared his thoughts on this and as others he too believes that it is ATI bug which is not removed yet :ohyeah: ...

I would like to see what they would called this one if same was done from nvidia side. Mostly an argument saying "company trying to get more FPS at cost of image quality". LOL fanboism at its best.:D :P
 
^ Does Unrendered object affect IQ? How you compare IQ & an object which is missed in an image? LR mentiond similar bugs in nvidia too not in same game. As said, its called optimization and both firms have been caught many times fiddling with Z-buffer.:)
 
if this , unrendered object were, say the patch of colour that identifies your team in a multiplayer setup, I'd say a lot more than the IQ would be affected :P
 
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greenhorn said:
if this , unrendered object were, say the patch of colour that identifies your team in a multiplayer setup, I'd say a lot more than the IQ would be affected :P

i would add some more words to it that if these unrendered objects were the one whom u have to shoot on, in a FPS game then it would matter a lot and that too in a single player setup..:P :P
 
:no:
Good research by the writers but the article seems like a bit of trolling or written by someone who is a bit of an nvidia fan. The whole article is about the bug they found with ATi and at the end of the article they mention this

Just to clarify again, both AMD and NVIDIA cards have this issue,

A well written article would have included one example of each and would have talked about improvements both companies should make.
 
^^ Thats the whole point, if it was a well written article, there wouldnt be any thread like this. Fanboi's are continuously google searching for news such as these :)
 
Rendering optimizations are not an ATi only thing. Its done by nVidia too with its drivers and many times the game developers themselves introduce rendering differences in areas that bottle neck a particular brand. Further more nVidia has been very notorious for using such tricks to cheat in the Futuremark benchmark's, the only place where such optimizations are discouraged. How do you think nVidia achieves performance improvements for games with every driver release unless they resort to such techniques (or unless the drivers were completely unoptimized from the start which I think is less likely)

As for texturing bugs, every nVidia and ATi card I have used over the last 10 years had them in one game or the other.

It seems like simulation3 is even more of an nVidia Fanboi than muzux2 is an ATi Fanboi. :P
 
whatsinaname said:
:no:
A well written article would have included one example of each and would have talked about improvements both companies should make.
the article is more likely introduced because the bug was not removed till now. thus , representing some fishy in ATI Drivers which could mean a lot if that mesh is a moving object thus needs a lot of processing. hope all have understood what i mean to say.:ohyeah:
Aces170 said:
^^ Thats the whole point, if it was a well written article, there wouldnt be any thread like this. Fanboi's are continuously google searching for news such as these :)
No i droped it here only to see how many are actually in MuzuX2's Category:P
and how much pain they acutally would have to see this.;)
muzux2 said:
^ +1
OP smileys ya pawnd ..:lol:
seems to be very happy indeed. Enthusiast fanbiosm.:lol:
Lord Nemesis said:
It seems like simulation3 is even more of an nVidia Fanboi than muzux2 is an ATi Fanboi. :P
Nop but wanted to see how much pain would boi get from it..:P :P :rofl:
 
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