memnom said:
By that logic almost any card from last year would u serve u well.
not all but yes 3-4 of them depending on resolution and detail quality
memnom said:
Because "most" of the games are of such moderate quality the very need for a high end gfx is nullified. If u search for the "biggest/AAA games of 2010" in Google, one would get links that reads "20 of the most...", "30 of the...", "12 of...". So the % of AAA games is pretty small in the total number of games released per year and those released as a PC First or PC Exclusive are dwindling into nothingness.
- true,so with limited amount of time n money (if u are going legit) that we have -what games are we really going to play - i mean games which we really care to finish n enjoy while doing so// I am not talking games that we collected but left untouched to play in distant future and been played next for future generation rig
memnom said:
Unreal Engine 3 is a the easiest engine to work with and its been here as long as modern gaming was, so the adoption rate is much higher,
- and it mostly covers some of most enjoyable games that I care to play
memnom said:
but comparatively the CryEngine is far more advanced even in its DX 10 avatar, although the UE4 might be just the competition it needs. So the reason to look at CE as a benchmark tool is, if a card can hold itself up again the onslaught of CE then it can hold its fort against almost every game engine used in modern games.
- I understand your logic but making CE as a benchmark we set the entry level cost for a descent PC gaming experience to much higher level ( so far i only played Crysis demo n Crysis mp demo - donot want to pirate but not in my priority right now)
memnom said:
So when u talk about games u talk qualitatively not quantitatively,
right I dont care how well my rig run well on most the good/AAA games which i do not care, i want my rig to run well on some of the selected games only that i want to play
memnom said:
i played not more than 35 games [excl indies] last year and i want my gfx to perform top notch in all of them regardless of the engine used.
wow ,, that's a huge number and even my total number of steam game is less than or equal to that- super man,,but I check in my gaming habit, I only play handful of games and will upcoming trend also going to be the same for me
memnom said:
Also the mention of UC was not to start a comparison between PC and PS3 but to give an idea what next gen console hardware is gonna be like and if the current trend is any evidence then such mighty hardware would be surpassed by the pc in just a coupla years.
true, the challenge with console is that they need atleast 3-4 yrs of design time, so the next generation will have some custom ati 4 series or something like that ,but to get UC like graphics dev really needs to dig deeper in the system - there are only one or two first party dev house for in sony camp- anyway console games are off topic anyway,,any game which developed separately for pc will be better than console anyway
memnom said:
Although the question/thought of achieving the throughput of a console in a pc is highly depressing.
due to lack initiative from microsoft, i will say
memnom said:
P.S Any good 500W PSU will handle it.
-- thanks
- will handle it.[/QUOTE] -- thanks