In real time u have the option of sneaking in a stealth attack during a front attack. Controlling ur economy while in the front of attack. There is no pause for u to think or time for u to act. U wait one sec and u might lose ur economy / army. That is the urgency i am talking about. The "micro" management is actually controlling all that at a time and planning you next move. Might be one of the reasons Starcraft is more famous than turn based games. I dont say these games are bad. I have seen a friend play Civ. Loved it - really amazing game. But was not for my playstyle.