dafreaking
Herald
I mean that if you are a good FX Artist and by good i mean REALLY good, then you will probably get sent abroad.
What exactly is your plan here?
What exactly is your plan here?
I'm not sure but since they have already worked in the industry I assume they will want to stay but work for a different company whether here in India or abroad. Or maybe just start out solo and freelance for western clients. <-- this is very viable for us because they give better pay and most of them are used to average professionals for budget. Many of them cannot afford the really talented ones.Since you mention that they are hoping to get better jobs somewhere, what are their plans like? I mean, are they looking to a different industry or looking to merely switch companies? If all of the studios in the gaming industry do not pay well, is jumping going to help?
TLDR: Want to understand the market, & not be hopefully stuck at a job with poor growth, pay wise. If that means applying for a 3d artist role to an ecomm like Amazon, rather than an Ubisoft, so be it.I mean that if you are a good FX Artist and by good i mean REALLY good, then you will probably get sent abroad.
What exactly is your plan here?
Yes, the freelance for western clients is something I've heard of. In fact, I presume that artists like the one I linked to are doing exactly that, especially if the pay in India is poor. Based on @Ramadhir Singh 's comments in this thread, even senior roles are being paid a pittance in India.....Or maybe just start out solo and freelance for western clients.....
.........There are many other industries or market which you may like better while making more money.....
If that means applying for a 3d artist role to an ecomm like Amazon
smart people don't stay in that situation for long - get a job upskill & move out.But he won't get promoted for years and will be stuck to that payscale. And worse if he doesn't find a more affordable place or area to live in.
damn .. this is seriously low. the asset furniture models as per amazon req will take minimum 5 days to model+texture.There's apparently a sweatshop in Bangalore with 800 employees that does 3D work for Amazon.de, I had met a team of people who were sub-contracted by them.
They were paid Rs.4000 per model for Amazon/Pepperfry work and $100 for game assets.
Also this team was constantly exploited by the person who brought them the work, they were not paid for 2 months at a time even when their salary was 15k per month.
this is more of marketing gimmick - only 7-8 companies across the globe is working in real metaverse type of game. c******s got just one more buzz word to beg money from Chinese VCs.Metaverse angle
hey don't underestimate the power of blender -- the tight integration with game engines are best.Blendaaaa
I just happened to mention Amazon because they had a job listing on Linkedin for a 3d generalist.. So I'm assuming it'd be working for Amazon directly? & the other reason I mentioned ecomm is because, as per that Reddit poster in the OP, ecomm industry pays much more than the gaming industry. That's what I'm trying to understand here, tbh. Is there a disparity only on the basis of industry? Is this Redditor an outlier?There's apparently a sweatshop in Bangalore with 800 employees that does 3D work for Amazon.de....
So which industries were they a part of? By designer, do you mean a game designer? By concept artist, did you mean one working for games? Did they switch industries? What sort of job upskill do you mean?smart people don't stay in that situation for long - get a job upskill & move out.
i have 2 example - where one designer was able to jump to 12L and an concept artist 9.5L withing one appraisal cycle. bother were hired as intern/fresher.
year of exp is just a number - which is irrelevant after a certain point - the skill, knowledge and smartness define ones salary in the industry.
So sorry man. Running kinda busy lately. Sleeping for 4-6 hours and eating twice a day from past 2-3 weeks now.
im not sure what creating this confusion, sorry if i was unclear in my previous posts. - I'm speaking of game/ or gambling disguised as gaming in India, company only.So which industries were they a part of? By designer, do you mean a game designer? By concept artist, did you mean one working for games? Did they switch industries? What sort of job upskill do you mean?
Those starting salaries really do not inspire confidence, unfortunately. I mean, you either freelance or you're done for. That seems to be the takeaway.So sorry man. Running kinda busy lately. Sleeping for 4-6 hours and eating twice a day from past 2-3 weeks now.
Anyways, like you said, I am a little bit related but not entirely into gaming industry.
Sorry to others as well as I still don't have much time to read all the comments as still tight on schedule.
I have a Mechanical Engineering degree but never worked in that field. I work as 3D architectural visualizer and I know a few things about gaming industry. Not much, because I learned everything through tutorials and blogs and forums, so still a lot that goes over my head.
Even in my field, the pay for the freshers was very low. I guess you could say we were labors.
Back in 2016, I have worked for 7K/M, 8K/M, and then 12K/M in 2017. Even in 2019, I was only earning 35K/M. Now the condition has improved because the company that was giving 8k to freshers in 2016 is now giving 14-15k.
I got married in March 2019 and guys, after marriage I have only worked for 15 months in jobs. They have high expectations and yes they do pay minimum amount and I never liked this field but I am stuck now.
I have a friend who is in Dubai and has done BCA from London I guess. He has more than a decade of experience and he is into game development and he tells me that fresher developers can get anywhere around 3K-5K USD per month. He got an offer for 7K last year which he declined because he is like me. Doesn't like jobs.
Long story short, if you can get a job outside India or clients outside of India and you know you have the skills that they need, go for it.
I am working as a freelancer now and have a little company of my own. It's still in infancy but at least I don't have to deal with bosses anymore and I am earning triple/quadruple than those who used to earn same amount as me in 2016. Forgot one thing, these people learned from Arena and MAAC. I gave my time to learning at home and that's why it took me longer than them. Used to give like 8+ hours each day just to learn.
Hey thanks for the concrete example. I got confused because you also mentioned a concept artist who was able to get a good raise within a single appraisal cycle.im not sure what creating this confusion, sorry if i was unclear in my previous posts. - I'm speaking of game/ or gambling disguised as gaming in India, company only.
Upskill- they work really hard on their personal portfolio - leveraged the experience of colleagues in the office.. for example the designer built an amazing Itch.io portfolio, he managed to pull making 8-10 simple games, solo. All were like 10-20 level but speaks quality.
While 90% of fresher lick boots, try to impress immediate managers -- these guys made themselves in better position to negotiated what they wanted.
Yeah, the pay abroad is really good and well categorised.Sorry for the late reply. Life got in the way a bit.
@scott1391990 Thanks for your post. Much appreciate the fact that you took time out from such a busy schedule.
Those starting salaries really do not inspire confidence, unfortunately. I mean, you either freelance or you're done for. That seems to be the takeaway.
Those who are not freelancing, seem to fall into 2 categories. Either you remain at a lower pay scale for years. Or you move up fairly early & quickly.
The pay abroad seems to be decent. & at least it's well categorized to a certain extent, if you google. (For India, there is no info to be found, really). The trouble is trying to gauge living costs & how it relates to the pay being offered. (Besides, that example of your friend seems to be again of a person who is into programming, & not art).
I saw your post where you've used Unreal Engine for an archviz (office) walkthrough. Is your focus on that particularly? Has it (realtime walkthroughs with unreal) gained enough in popularity to be a common demand from clients?
Hey thanks for the concrete example. I got confused because you also mentioned a concept artist who was able to get a good raise within a single appraisal cycle.
So again, coding seems to be the way to go.
Again, thanks to everyone for your replies. Much appreciated!
I think you had shared some other work here that took me to your Youtube. That's how I came across it...........
And yes, the demand for interactive walkthroughs has been increasing from last 2-3 years and it's only going to rise from here. I have seen thousands of new comers who have been trying to learn it now.
Btw, where did you see the office walkthrough? I don't remember posting it on Techenclave or sending you in message.
Hey, thanks for chiming in. I'm not sure there is any co-relation between how important something is to society, & how wages are being set though.I guess in general entertainment industries like video games, vfx are way below in hierarchy of World economy. Doctor, Engineers, lawyers are like top level. Just think about What will happen if game industry goes blackout, nothing gonna happens most probably but what if engineers stop working or doctors go on strike. You know what I am talking about ? Video games are just for amusement but Software engineers, doctors they add value to our society. Same film industry, all the actors take big chunk of money and all the other crew makes OK amount of money. You don't need to convert your passion into career always, having boring stable high paying job is better than doing what is love for less amount.
ok after reading the thread and watching this I feel kind of scared to enter the gaming industry. I chose to enter 3D over programming and the money, I want to make games like Last of us, and god of war. This is my passion for the field but it doesn't mean I want to be stuck with average pay either. My goal is to get a job abroad and use my programming skills to get into design + coding roles to land a good paycheck and not have to struggle as much with just modelling or texturing role.Have u guys watched this ?
Can you share your number over PM? Would like to talk to you about that college you enrolled in.ok after reading the thread and watching this I feel kind of scared to enter the gaming industry. I chose to enter 3D over programming and the money, I want to make games like Last of us, and god of war. This is my passion for the field but it doesn't mean I want to be stuck with average pay either. My goal is to get a job abroad and use my programming skills to get into design + coding roles to land a good paycheck and not have to struggle as much with just modelling or texturing role.
I have already enrolled in a 3d school in Canada which I'm going through online and hoping to grow exponentially as an artist by the end of it.
let's see how things unfold in the coming years and if I will be satisfied with gaming or programming