Crysis 2 - Discussion Thread

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Crysis 2 PC Patch

A new Crysis 2 PC patch is coming next week and we'd like to give you a preview on some of the changes that will be included.

PC Changes:

• Vote-kicking feature added.

• Added a reserved slot system for server admins.

• Further improvements to anti-cheat measures.

• Objectives are returned if they end up in forbidden areas.

• Fix for Nanosuit Modules that could not be leveled in some circumstances.

• Fix for some instances of errors logging into multiplayer that would report "Could not connect to Gamespy".

• Fix for unlock tokens failing to be awarded if a player quit a game in which they leveled up before the end of the round.

• Fix for inconsistencies with weapon zooming.

• Fix for outdated stats being saved when a client leaves mid-game.

• Fixes to the Nanosuit Reboot option available at level 50.

• Fixed several weapon exploits.

• Fixed a rare issue where auto-aim, stealth kill and grab would not work on an AI.

• Reduced memory footprint of sound.

• Optimized full screen effects on some graphics cards.

• Optimized SSAO on some graphics cards.

Please note this list is not yet finalized and there may be more changes added before release. Thank you for your patience and we look forward to your feedback on the game once the patch is out.

- MyCrysis Team

Update: Patch should now be available and automatically download. Please check that your version has been updated to the latest "1.4.0.0" version via the Crysis2.exe details.

Not all servers are updated to the latest version so there will be a short period of time where only a limited amount of servers are available but keep trying and more servers/slots will become available soon!

Source : MyCrysis • View topic - Crysis 2 1.4 PC Patch - Now Live

I am not able to update yet

Edit : Now its Updated.:D
 
I am still getting the "connection to server has been lost" in multiplayer sessions. They haven't rectified that problem yet. :@
 
devesh38 said:
I am still getting the "connection to server has been lost" in multiplayer sessions. They haven't rectified that problem yet. :@
I think the problem lies with your bsnl connection..Cuz I am able to play flawlessly on my Reliance and Bsnl connections, although bsnl gives pretty bad pings..

Are you using a router??
 
I wish i could play, but with these pings?

Code:
Microsoft Windows [Version 6.1.7600]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

C:\Users\Amandeep>ping 8.8.8.8

Pinging 8.8.8.8 with 32 bytes of data:
Reply from 8.8.8.8: bytes=32 time=1385ms TTL=53
Reply from 8.8.8.8: bytes=32 time=1719ms TTL=53
Reply from 8.8.8.8: bytes=32 time=2339ms TTL=53
Reply from 8.8.8.8: bytes=32 time=2341ms TTL=53

Ping statistics for 8.8.8.8:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 1385ms, Maximum = 2341ms, Average = 1946ms

C:\Users\Amandeep>
 
Aman27deep said:
I wish i could play, but with these pings?

Code:
Microsoft Windows [Version 6.1.7600]

Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

C:\Users\Amandeep>ping 8.8.8.8

Pinging 8.8.8.8 with 32 bytes of data:

Reply from 8.8.8.8: bytes=32 time=1385ms TTL=53

Reply from 8.8.8.8: bytes=32 time=1719ms TTL=53

Reply from 8.8.8.8: bytes=32 time=2339ms TTL=53

Reply from 8.8.8.8: bytes=32 time=2341ms TTL=53

Ping statistics for 8.8.8.8:

    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

    Minimum = 1385ms, Maximum = 2341ms, Average = 1946ms

C:\Users\Amandeep>
its worse then tata photon:P

Microsoft Windows [Version 6.1.7601]

Copyright (c) 2009 Microsoft Corporation. All rights reserved.

C:\Users\Rahul>ping 8.8.8.8

Pinging 8.8.8.8 with 32 bytes of data:

Reply from 8.8.8.8: bytes=32 time=168ms TTL=55

Reply from 8.8.8.8: bytes=32 time=159ms TTL=55

Reply from 8.8.8.8: bytes=32 time=149ms TTL=55

Reply from 8.8.8.8: bytes=32 time=150ms TTL=55

Ping statistics for 8.8.8.8:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 149ms, Maximum = 168ms, Average = 156ms

C:\Users\Rahul>
 
ram_dante said:
I think the problem lies with your bsnl connection..Cuz I am able to play flawlessly on my Reliance and Bsnl connections, although bsnl gives pretty bad pings..

Are you using a router??
other games are running pretty fine, atleast they dont disconnect even though i have pings starting in 200-300 range. Only this game has problem with multiplayer. "Connection lost"...

Anyways i have normal BSNL ADSL modem.
 
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